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GammlerGameDev

8
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A member registered 86 days ago · View creator page →

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A fun and frantic game. The core gameplay is cool, I wish there was a way to spend the gold you get from the characters.
Also if you want to take this further, maybe you can limit the ink that the player can use because right now i just spammed circles like crasy  

There should be a red bar shrinking over time on the right side of the UI element. If this did not show up, that's properbly a bug - Sorry about that!

Thanks alot for your feedback :)

Your right, the timing window is definitely too short. I wanted to increase it but that resulted in really big jumps/teleportation when the spaceship was not right at the intersection. Could not solve that in time so ... yeah... 

Thanks for the feedback :) 

Art and sound are really good! However i don't think forcing the player to play all cards every round is a good idea. Fo rme a lot of the fun in card games is playing the right card at the right time. 

That was fun! Kinda chill and rage inducing at the same time :D

Looks cool and I like the concept. I think in terms of gameplay the underlying idea could be even more emphasized, so that you need to take different routes for different recipes. 

The artwork and sound is great and the upgrades feel powerful. Had a lot fun playing around with it! Other than being a rougelite I can't really see how the gameplay reflects the "loop" theme and it does not do anything new or experimental but it feels polished is fun and i like the atmosphere :)

Pretty neat idea. There is no limit how many platforms you can place so this can be used as a cheatcode if you do not want to solve the level in the intended way. Also in some levels you can just reflect the ball in the beginning.  The controls are a little tedious and maybe you shohuld be able to restore you last setup but i can see the fun in this. :)