Thank you and congrats on another release. If you want any testers for a potential macOS build, please get in touch.
gammarayburst
Recent community posts
Hi Laura, that's quite insightful. Trying to please people sounds like a trap. You've made this beautiful thing, and been kind enough to share it, debug it, and respond to people here. That alone goes well beyond any reasonable expectation. I think the most important thing is to not let your passion become a chore, so if a suggestion or request does not bring you joy, I hope you can just ignore it or say no.
Regarding the need for ports, I played the Windows version on Android in two different ways. It wasn't perfect but the essence is still there. Let ScummVM do the work for you.
Thanks for your authenticity and please do what you love and that's it.
There's all this misery, and nothing was done with it.
[SPOILERS BELOW]
Tragedy is a legitimate genre, is it not?
And the last part gives some redemption, does it not?
And each character is given a full arc, are they not?
Feeling frustrated or depressed is one way to react to a sad story, but there's another. Despite our evolutionary desire to tie a bow on everything, it can be beneficial to our well-being to accept that sadness is a fundamental part of the human condition. This is because well-being can be defined as how closely reality meets our expections.
Or, if we want to find a moral to these stories, it is perhaps not to allow ourselves to become so emotionally attached to something that it can undermine our very being. Logically, neither failing to gain something we expected to gain, nor losing something we didn't expect to lose, should leave us worse off than we were before we obtained the desire to have these things in the first place. Therefore, the suffering comes from an immaturity of the soul, or more scientifically, undisciplined thoughts, rather than an external source.