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gameyboi

72
Posts
7
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2
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A member registered Jul 08, 2024 · View creator page →

Creator of

Recent community posts

Hmm maybe I forgot to allow resizable, my bad!

Thank you very much! :) 

Out of curiosity what is your monitor resolution? Is it ultra wide? Glad you enjoyed it! 

Wow thank you! Very kind! Will definitely check out your game when I have free time this weekend!

I helped my character bumbo get his garbage back, he needed that.

Thank you!

Glad you enjoyed it! Thank you for the kind words :)

Got a fairly respectable score of over 1 million after a few restarts! Enjoyable gameplay :) Would like for there to be a faster / sped up mode similar to ballatro & StS! Well done :)

I ate some bread and experienced catastrophic structural collapse :( just another Thursday I suppose 

What are particle systems for if not for fireworks! Creative approach towards the jam theme, well done :)

I've not heard of Bevy before, but this is nice :) I would've liked to have a random button if possible!

Really clean. I can imagine clicking confirm and the side scroller begins!

I knew it, spore should have had boids all along!

Really creative! Made me feel like Dr Frankenstein - I think I've met this guy before

Really like the shutter blink :)

I liked this! I made a beautiful pig lady. I would've liked it if you had an undo button and also a color picker for the brush so that I could try to blend into the face even more, but then I think you're just making a drawing program in Godot hahah.

Glorious, doesn't look very stinky!

Thank you! Really glad you liked it :)

The image downloading uses the JavaScriptBridge singleton, below is my function, only works on web exports!

func _download_image_as_png(img: Image, filename: String) -> void:
    # Encode PNG -> base64
    var png_bytes: PackedByteArray = img.save_png_to_buffer()
    JavaScriptBridge.download_buffer(png_bytes,filename+".png","image/png")

Very cute, nice little demo area to test the impact of each customisation :)

Ah I'm glad you like it! Thank you! :)

thank you!

Cute platformer :) Well done on designing levels that justified the use of each item! I would also risk my life to steal some cheese

ah that's very kind, but I think there are a lot of strong games submitted here!

I liked the atmosphere here :) it seems like you added a lot of customisations too, good job!

I noticed you mentioned something about audio volume not being consistent and a bit loud - I find it helpful to normalise all my sounds to -1.0db in a program like Audacity before exporting them into my game engine, you might find that useful too!

I think I ran into a small bug where the flashlight angle ended up vertical after equipping screwdriver and then back to flashlight :(

Thank you very much for the detailed feedback! Really appreciated :) - I'm very glad you enjoyed it. I think the feedback on the controls is a repeated thing people have brought up, so we'll definitely try and improve this for any future versions. Thanks!

Thanks for the review! Really glad you liked it :)

This was a very charming game. I like frogs and wizards, so it's right up my street. Generally I think rat wizards align more with my political views than cat wizards, but these seem like a couple of cool cats.

The Ministry of Responsible Communication does not pay you to listen to music. You will be relocated for this.

Thanks for the feedback! Will definitely take it on board when adding to this game. Glad you enjoyed :)

Thanks for commenting! Glad you enjoyed it, I think I'd like to develop it into a proper game and would definitely spend more time on drip-feeding mechanics as you say, as well as slightly changing the main focus of the game. 

Thanks for the kind words! Sorry that the messages didn't seem to make sense, it may well be the procedural generation

Thanks for your feedback! Glad you enjoyed :)

Thank you for the great feedback! Will have to investigate that bug, ideally wanted the map to be more dynamic based on the players actions but struggled with time. Also with the repetition I think if the radio component was a part of the game instead of the whole game it would be more engaging. Thanks for playing and glad you enjoyed it!

Thanks very much for this! Glad you enjoyed it.

Thanks for your feedback!

Thank you for the kind words! I think one idea I'd like to implement is that the transmissions notes are printed out and the player can move them around the desk, but struggled with time for this among other features - thanks for your feedback though :)

I liked this game, especially the game over music. Rock on Rapunzel

Really fun, I love the animal facts

Really fun game, I love the nail gun mechanic!

I really enjoyed this! I thought the ghost mechanic was well executed and the graphics looked great!