Hmm maybe I forgot to allow resizable, my bad!
gameyboi
Creator of
Recent community posts
Thank you! Really glad you liked it :)
The image downloading uses the JavaScriptBridge singleton, below is my function, only works on web exports!
func _download_image_as_png(img: Image, filename: String) -> void:
# Encode PNG -> base64
var png_bytes: PackedByteArray = img.save_png_to_buffer()
JavaScriptBridge.download_buffer(png_bytes,filename+".png","image/png")
I liked the atmosphere here :) it seems like you added a lot of customisations too, good job!
I noticed you mentioned something about audio volume not being consistent and a bit loud - I find it helpful to normalise all my sounds to -1.0db in a program like Audacity before exporting them into my game engine, you might find that useful too!
I think I ran into a small bug where the flashlight angle ended up vertical after equipping screwdriver and then back to flashlight :(
Thank you for the great feedback! Will have to investigate that bug, ideally wanted the map to be more dynamic based on the players actions but struggled with time. Also with the repetition I think if the radio component was a part of the game instead of the whole game it would be more engaging. Thanks for playing and glad you enjoyed it!






