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gamercoon

2
Posts
A member registered Sep 17, 2020

Recent community posts

Hey there, I'm liking the demo so far.  I see you are close to releasing another demo, so this feedback may be irrelevant by now.

I haven't completed the demo, because I got stuck behind a pedestal that had my second missile pack on it.  I cannot jump back out.  I can provide a screenshot to show you where if you need it.  I will need to quit and reload from a save.

I noticed many scaling artifacts in the intro sequence that look like textures are being stretched in a non-1-to-1 fashion, even though my graphics settings were set to not stretch.

The 'fit to screen' option leaves large black bars on all sides of the game area.  I assume you are doing integer multiple scaling only - a 'keep aspect ratio' type scaling could eliminate the black bars on two sides of the screen (top and bottom in my case) and would be an improvement.

I tried running with vsync enabled.  I usually prefer this to avoid tearing artifacts.  However, the game ran very sluggishly.  The built-in fps counter says 30fps, but it seemed like the game logic (rather than rendering) was executing perhaps somewhere in the 8-10 fps range.

Looking forward to trying the next demo!