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GameMaker 3_5

14
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A member registered May 24, 2023 · View creator page →

Creator of

Recent community posts

Cool bug facts, It's actually a lot harder to actually get a Windows 95 system running than getting another Windows 9X OS like 98 or Millennium Edition working!

(1 edit)

Yes! Exactly that! (I also, as of a few days ago, actually DID get this game running on real hardware with Windows 95)

Welp, I finally was able to set up a Windows 95 system to test OmoWin95...

I mean, the game RAN on Windows 95, so I'm not too disappointed with the results.

OmORi wINDOws 7 EdITioN cAN Be fOuNd oN StEAm, It's $20 but it's the full experience and has higher quality graphics.

:)

The Blue Lobster™ was more of a placeholder image for the parts I hadn't acquired the assets for yet, or hadn't put into the game properly yet. Any Blue Lobsters™ encountered will likely be removed as progress moves forward.

Great to hear my work is still being noticed by people every now and again, just got the opportunity to work away at it again recently!

Latest leap in progress so far has been working closer to Beta2's release and a small snippet of it appearing in the form of OmoUNIX. But I've had trouble working on the game much farther, and it seems like people aren't really interested in the game anymore either...

Дон Мигель (non-steam)

Yes

Danke schön! Means a lot to the future of this project...

Sometime next month I think I'll upload a installation instruction video to make getting into the game easier for more people.

Best of luck installing the game!

the installation instructions clearly specify that using the .zip archive (the one clearly labeled 'RTP' included) and running the installer and following its instructions. The Install instructions also mention ways to assist with making the game start and run.

The reason 0.1.3 is larger than 0.1.1 is because of animation files I added to the cameras that make the game WAY larger than the original 0.1.1 build