Dojebana
FushiBoy
Creator of
Recent community posts
Honestly, it’s a cool little game. At first, I wasn’t sure how well it fit the theme, but after reading the description, it made sense. I think adding a few more mechanics could help reduce the repetition, and I wasn’t quite sure if the number of flowers actually made a difference. Overall, it’s a cute, polished game jam entry just as it should be!
Honestly, it’s a cool little game. At first, I wasn’t sure how well it fit the theme, but after reading the description, it made sense. I think adding a few more mechanics could help reduce the repetition, and I wasn’t quite sure if the number of flowers actually made a difference. Overall, it’s a cute, polished game jam entry just as it should be!
Thank you so much for playing my game! I'm truly grateful for your time and dedication to playing this far-from-perfect product.
The issue with less intuitive animations only became apparent to me after playing the day after the jam. Animations and tutorials are definitely areas I'll improve when I have the time to revisit this title.
As for stacking, during the creation phase, that mechanic seemed so obvious to me that I completely forgot to include any mention of it, even on the website. A tutorial would have certainly helped if only I planned my time better.
Thanks again for your feedback and for playing! Lesson learned: when developing rules-heavy games, it's crucial to include a tutorial!


