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fuseoppl

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A member registered Jan 29, 2025

Recent community posts

That makes sense. Initially, it seemed like it would take a long time, but in reality, it's not that long.

I understand the disc image was created to make life easier for emulator users, but it would be great if there was a version that worked on a real Amiga CD32. In a subsequent comment, I included a link to a video comparing the game's performance when the CD-ROM drive is set to 2x speed. This game isn't far to running well on a real CD32. Perhaps, like in the game "Microcosm," two stripes with a graphic of the ship's cockpit could be placed at the top and bottom of the screen, reducing the animation resolution. A switch could also be added to the game menu to enable 2x speed in the CD-ROM drive (your game works at 1x speed).

Best regards,
Maciek

On the left, the game is running directly from the CD-ROM. On the right, I launched Workbench and enabled the CD-ROM drive at x2 speed. The game runs much faster in x2 mode, with some stuttering, but perhaps after detecting Fast RAM, it could be optimized somehow, perhaps by loading all the ships and sounds into Fast RAM?

I have a problem with the CD32 version, if I have Fast RAM (8 MB) active, the game hangs on the start screen, no yellow letters appear, this is in the WinUAE emulator and on the real CD32. I tested different Fast RAM sizes in WinUAE, with 2 MB it works fine, but with 8 MB it freezes for a long time.

Firstly, I think you're doing a great job. I'm not a programmer myself, although I managed to modify the nonvolatile library to support 2kB instead of 1kB of EEPROM memory, but I wouldn't be able to do anything with such a game, and I think it would be great if it was even of lower quality, but could be run on a regular CD32, maybe someday you'll have the time and desire to do it, I'd be grateful. I think there are many users like me who don't want to expand their CD32 to resemble the A1200, the only thing I did was to construct a simple 8MB Fast RAM module for my CD32. As for the ISO size, I found discs on which this game fits, but the transfer from the CD reader, which in CD32 has only x2 speed, is actually too low and the game stutters, even when I increased such parameters as Data Cache, File Lock, File Handle during ISO compilation, of course it helped only for a very short time. Best regards and I secretly hope that one day you will make a version of this game for a plain CD32 :)

and wouldn't it be possible to somehow compress the video to reduce the transfer from the CD drive. The Microcosm game works on the same principle and works great on a CD32. I would gladly buy such a version that works on a real CD32.

Sure, I understand. Thanks for the quick reply :)

Is it possible to reduce the ISO size? It is very difficult to get 800 MB CD-Rs, I have only managed to buy Verbatim discs, which turned out to be counterfeits and have a capacity of only 700 MB