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furiousWoodpecker

11
Posts
A member registered 35 days ago · View creator page →

Creator of

Recent community posts

Thank you! The loop went through many iterations and had to be nerfed significantly because it was ridiculously hard at first.

I found this to be very enjoyable, however I think the items could have been explained a bit more in the shop menu.

(1 edit)

I think I found out why that's happening. The option to put items in the hole was added later as a way to make the game easier, and I think I just forgot to update that item slot after the cell inspection. Thank you for pointing that out. I'll make sure to update after the voting has finished.

Hello. I'm trying to run the game, but an error message is popping up saying the .pck file is missing? I'm trying to run it on a windows computer, so that could be why I can't open it, but I just want to make sure. The game looks really cool from the screenshots though.

Thank you. I've been wanting to make games for a long time and this was a brilliant opportunity. I'm glad you liked it.

Thank you for the feedback. I'll see if I can recreate that scenario of the items being in your inventory after they were confiscated.

I like how this is two games in one: a platformer and a telltale-like game. Both of them work well to tell the story together. I also really enjoyed the music!

I really like click-based or text-based adventure games, so this submission was really enjoyable for me. The backtracking is implemented well in my opinion -  the fetch quests don't last long enough for them to get tedious, which is really good. My only real complaint is that the section with the moving platforms goes on for a bit too long, and could get shortened to 5 or 6 platforms maybe. Other than that, this was really good!

Thank you so much for taking the time to play this! I was very concerned about the game being too easy when coming to the end of making it (I had made several nerfs because it was initially borderline impossible), so I'm glad you found it to be a good challenge. This comment has made my day, thank you!

I'm glad you liked the art style I went for, even though I made it intentionally ridiculous and minimalistic.

I liked a lot of this submission! Especially the humour. I think the sensitivity of the mouse in the first-person sections could be increased, and it would be nice to be able to reset to the first bit before the title screen (though that last part is a minor nitpick).