I'm aware of some rough edges like the UI (ammo counter and boss health bar), as well as the boss fight feeling like a bullet sponge, game overall feeling draggy etc etc. But would love to hear yall thoughts about how to make the game more fun :))
furiousskeleton
Creator of
Recent community posts
I was really impressed initially as I hadn't expected the cutscene at the start showing off a 3D game, with the Tetris arcade machine.
Generally, the aesthetics and the mood of the game feels really good,and it has a very heavy horror element.
There are very nice polished elements:
The loading percentage
Being able to pause
The CRT-like effect
I'm assuming the game is unfinished? I was also wondering if there is supposed to be a block-turn ability, like in the normal Tetris game.
But overall, I'm really impressed in the aesthetics of the game. I really loved your previous game, the hamster one,and I think you have an iconic style (CRT-effect) as I immediately checked your profile when I saw it again haha!
Looking forward to what you cook up with this project!
Actually a pretty good game! I would say this remix solves a common issue with the original snake game, which is that the meta strategy would be to simply move the snake roow by row. This isn't viable since there is a sort of "timer" that pushes the player to chase the star.
I think in my opinion the only thing that frustrates me is that sometimes it feels like some situations are unavoidable? Like when you're moving and an explosion spawns right on top of your body. This is usually an issue later on in the game when the explosions are quicker (I'm not 100% sure whether it's because the explosions are quicker, or it's just the frequency of the explosions that make me feel that way).
Do take my opinion with a grain of salt though, as it might just be a skill issue!
However, overall, the game does feel good. The art assets is nice, no bugs encountered during my playthrough, nice effects such as sound etc. If I really had to nitpick, it would be the explosion and "damage" FX feels a bit out of place compared to the theme of the game? But yes, generally, a very aesthetically pleasing game to look at.

