Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Furai Studios

97
Posts
2
Followers
A member registered Mar 01, 2023 · View creator page →

Creator of

Recent community posts

(1 edit)

Thanks! By the way, I noticed that you didn’t publish a game in jam. How did you come across the game? Just curious.

7 171 10

I think everyone is mad at the host :D Thanks for playing. I’m really glad you liked it.

That’s a good idea. Unfortunately, since I didn’t have anyone with me to try it out with, I couldn’t experience it fully, but I got the concept and liked it.

It’s very cozy. I like it.

It’s very cute and original. Great job.

I’ve seen many games that use the concept of reaching zero, but it was still a unique and wonderful experience.

A quite unique take on the theme. Great job.

You really have a style. I loved it so much. Keep it up. I can’t even comment right now. It’s just really good.

It’s a total Facebook game classic (at least it was back in 2012). You should definitely check it out.

Man… I feel weird now. Still, the concept was cool. The puzzles were challenging. The theme was combined with a good story.

I had to relearn the numbers. But it was worth it. Nice concept.

I played another game similar to this one in this jam. But this one was definitely much juicier. It was certainly a good experience. Thanks.

The visuals and audio have created a fantastic atmosphere. It’s just that some parts look blurry. Still, I liked it. Good job.

It’s S M O O T H. It would have been very convenient if it were playable using only the keyboard, and adding sound to the main menu would have been nice too.

It’s pretty cool. The art style reminded me of a game idea I had years ago, so I really liked it. However, there are some issues. I think this only happened to me but I experienced significant performance problems. The browser froze for a few minutes, especially when starting the first level.

I liked the game and the art style!

Thanks for playing and for your feedback!

It looks good. Some improvements could be made to the sounds and controls.

It’s very polished. The graphics are beautiful, and I liked the concept. However, I’m experiencing performance issues on the web; the game freezes completely every few seconds. Still, I did my best to experience it, and I enjoyed it.

It’s Icy Tower, but in reverse. And I think that vampire is suffering.

Have some mercy on me, tomato 😭🙏

It definitely didn’t have the most comfortable controls I’ve ever seen. However, it was satisfying, and I liked the visuals except for the 3D part. 10/10 malware. I would definitely download it to my computer.

The mechanics and graphics are good. However, the sheep move past so quickly that there isn’t enough time to distinguish between them.

I played this game yesterday but forgot to vote… I was a bit clumsy at first, but once I got the hang of it, it became very fluid and fun. It’s also visually impressive.

(1 edit)

Thanks! I’m sure this isn’t just a skill issue. I’m sure it’s my fault as well. If there’s anything you didn’t understand, I can help.

Thanks for playing and feedback. Yes, there were words that could have had multiple valid variations. I suppose allowing players to try different variations might have made the game more playable for everyone. Unfortunately, since it was my first time making a word game, everything turned into spaghetti code, and that feature likely wouldn’t have be done in time :D

Haha. I guess someone found the bad ending. I hadn’t even realized the words were difficult. Except for one of them. Thanks for the feedback and for playing.

LOL. Great sound design. I like the idea too.

It’s satisfying and makes excellent use of the theme. I don’t know what to say. It’s definitely one of my favorites.

The theme is well-executed and appears in a few different places. I enjoyed it. However, I realized that the money I earned wasn’t enough to buy anything in any level.

Fun graphics. I liked the game’s humor. I played until I killed the dragon, and it was pretty good. It’s definitely worth finishing. The only issue is that the characters jitter when moving, which is a bit annoying. I recall there are a few ways to fix that in Godot.

It was very difficult, but I had a lot of fun. I think it was the most impressive submission I’ve seen so far in terms of graphics and sound. If it had been easier to figure out, it would be top-tier.

It’s not just a game where you create a clone that mimics your movements; adding a time limit brings a fresh twist. Great job.

I’m not really used to isometric games, so it was a bit confusing at first and I lost quite a bit of Time. Still, it was fun. My favorite parts were the sound effects and the story concept. Showing what happens after the victory gave me strong Frieren vibes. Also, seeing Saintfall on your account brought back memories of the LD59 days. I think the graphics have improved a lot since then. I definitely prefer the visuals in this game.

The penguin is very cute. I also love the sound of its footsteps. The graphics are well done. However, it’s a bit hard to figure out what you’re supposed to do.

The secret GMTK lore. I wouldn’t have expected this from you, Bark Mrown. It was one of those games that beautifully integrated the theme with a story. I loved it.

It triggers an existential crisis. It’s just like a Kurzgesagt video. The animations are beautiful. The interface is very clean. (I just noticed the video below while writing this, lol.) It would have been nice if an animation played when the balloons disappeared too.

(1 edit)

Feels like those perfect circle-drawing games. I liked it.

Truly a game jam moment