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Fun Pill

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A member registered May 05, 2021 · View creator page →

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Hi guys! Failte here. 

I’ve made a small 3Dish arcade game called Ghosts' House.
You find yourself in a spooky old house, and your goal is to go deeper and deeper inside... But choose your steps carefully — you never know which doors are hiding ghosts.
It’s a score-based game, so… how far can you make it into the cursed house?
 


Hi futur_null, sorry for the late reply, and thank you so much for playing and for your kind words!

Yes, Sam is supposed to speak (via pyttsx3, which is a bit unreliable – I didn’t realize that before submitting the entry). That’s my fault, and I’m really sorry for the issue.

Sam is meant to have small talks with you, though sometimes they might break a little. The horror part of this game is “meta horror” – for example, Sam might comment on the current time or use your username…

You've made a nice game. The soundtrack is relaxing, and the visuals are awesome. I think for just one week of work, this is amazing!

You made a really nice game! The models look great, and the writing is well done. However, I noticed something that might be a bug: when I read the third newspaper or the marriage certificate, either the player character suddenly grew in size or the doors shrank—I’m not sure—which made it impossible to leave that wagon. Other than that, great work!

Ok 😅, and so sorry for late responce

Hi, for your first game jam project, this is really great work! I don't play bullet hell or rhythm games too often, but I think your game is really well done

Hi, nice game! It’s a little chaotic, but that’s expected for this type of game. I really like the art style and the sound effects. The only downside I noticed is that the game doesn’t have a main menu – on my first try I didn’t expect that, but that’s my fault.

The art style is really cute, and the animations are nice. The gameplay was relaxing, but the audio was missing... Aside from that, I think it's a really nice game.

This game is awesome! Maybe I'm weird, but I think your game has a cute art style, and its soundtrack is great!

Hi! Glad to hear that — hope you’ll enjoy it!

If you feel like it, I’d really appreciate hearing what you think.

Old deck, weird guy, smooth jazz — and everything else you’d expect from a basic card game. All nice and clean... until that stupid programmer forgot to uncomment a safety function.

In other words: if you’re in the mood for some Blackjack, our friendly (but slightly weird) dealer will gladly take care of you.

Play now 👉 https://legiongame.itch.io/all-in

You guys did an awesome job! I really like the art style, it’s super cute.

Happy you liked the title screen! Thanks for playing and for the kind words!

(1 edit)

Your game was fun! I really liked your art style. And if you’ve got a moment, and it won't bother you, I’d love to hear what you think about my game too:  https://itch.io/jam/patch-notes/rate/3883367

In both cases, thank you

Hey!
I made a weird little project called MorseWave — it's a text editor that works via sound waves.
Using selected frequencies, you write in Morse code, which then gets translated into Latin letters.
It’s strange. It’s noisy. And it kinda works.
Check it out here:
👉 https://legiongame.itch.io/morsewave

Hi, thank you for playing and for your kind words! You're right about Baxter... I really hate myself for doing that to him!

Hi Yanovon,

I'm sorry for the late response, and thank you for playing my game!

I don't think you messed up at all; you have an interesting idea and a good prototype. If you give it more time after the jam, I believe it will become a great game.

Again, thank you for playing, and I wish you the best of luck!

Thank you for your kindness, and thank you for giving it another try.

Thank you

Hi, I'm so sorry for responding so late...

In this game, you're trying to tell a story so good that the bartender will give you some money (by scoring higher than 100).

And if it helps, the score is calculated based on how many words are in the story, how many unique words there are, and the number of keywords used.

I don't play FPS games very often, and if I do, I like to find high ground and use rifles, but this is an awesome start for a game in my opinion.