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A member registered Sep 14, 2024 · View creator page →

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This game rocks! Poop? Zombies? What more could anyone ask for? It was certainly a missed opportunity on my part and indeed on the part of every other person in the competition not to include a fart button. I genuinely do believe that this is a fun idea and a pretty good execution of the idea. The one thing that I feel could improve this game is cheesy and bit-crushed voicelines.

This game is thematically appropriate. I would recommend improving the player controller as enemies are often impossible to shoot, and the movement was somewhat janky especially when moving diagonally. I would also recommend some improved feedback when the player is taking damage.

I found the visuals quite charming. I also found that the music and training videos helped set the atmosphere. I particularly enjoyed the creature design which was evidentally the focus of this game. As for an area to focus on, I would recommend investing more time in the player controller as I found it to be somewhat janky particularly when entering or exiting the water. I find the premise of the game interesting and appealing as well

Pretty enjoyable, I don't usually play this sort of game so I appreciate that it was fairly easy. the settings menu is in depth and I very much appreciate it as A) someone who hates making menus and B) someone who's computer is usually unable to run Unreal Engine games.

A short thematically appropriate game. I found the artwork to be quite charming although I did notice that the individual tiles that compose the world seemed to form gaps occasionally as the camera moved. The game builds about as much tension as it can over the time it is played. I would say the game was necessarily overly fun, but as an experience it was effective and entertaining.

This game is pretty cool. The sound design and art style are quite cohesive. Using the orbit of the enemies projectiles to redirect them is surprisingly effective especially when there are multiple enemies on screen, and isn't a feature I have seen in a game prior to right now. 

I neglected to include this part:
Sounds sourced from:
https://freesound.org/people/thanvannispen/
https://freesound.org/people/marb7e/
https://freesound.org/people/mitchanary/
https://freesound.org/people/Notarget/
https://freesound.org/people/jtn191/
https://freesound.org/people/nuFF3/