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Fulryen

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A member registered 40 days ago · View creator page →

Creator of

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Thank you for your very detailed feedback!

I planned at first to do weekly updates, but didn't expect that many feedbacks, so I'm taking a bit more time to do a "big" v0.2. It should be out this monday or tuesday.

All your points are valid, some will be included in 0.2 (feather gain, town feeling useless right now, super short runs being better by far). 

For the browser issues, I will try to improve the experience if I find ways to counter the throttling. I won't spend too much time on it though, the web release is more for convenience (easy to deploy on my side, easy to play on yours). The goal is to have the 1.0 as a desktop app, or even before.

This is a bit of a WebGL problem, for now. Depending on your browser, if you leave it in a tab, the tab might be put "on-hold", slowing your progression.

On the other hand, I don't want to punish players for going offline and lowering the offline gain. Right now the web release is super convenient for players to quickly try and play the game ; this problem won't happen anymore once the game will be more mature as a desktop app.

Thanks for your feedback!

Yes the plan is to start the game with the sword already equipped with the Spark-Touched talent, and also to add more talents to keep features on rebirth (as well as balancing the feather cost and gain to encourage players to do longer runs!)

Yes indeed I saw that too, gonna be fixed very soon :)

Wow thanks for the huge feedback!

Yes I'm currently working on improving a lot of the things you pointed out, you made many good points: UI, balancing, clarifying some features, feather generation, QoL, typos and "wheat" mention hehe

Will do that very soon, ty for your input

Yeah I'm gonna change the global pace of the game! Adding new ways to get feathers, speeding up masteries gain, and adding more QoL on rebirth. I will look into the possible forge/item bug then, ty

Thanks for your comment! Yup I will try to improve that for the next version :)

Yes indeed! It is way too slow in the current state. Gonna work on that (and it gets very pointless once you get the attack speed talents - which is not my goal).