Better than Gta 6
Fuji Games
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A member registered Feb 27, 2025
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I tried Unreal Engine and UEFN using convex decomposition on both, and I tried to find other solutions, but the only way is to redo the collisions to get some that really stick to the object. (Especially for the larger ones).
This isn't a problem that comes only from your pack, but from almost all Unity assets imported into UEFN.