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Fuheshka

122
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A member registered Jun 02, 2025 · View creator page →

Creator of

Recent community posts

Awesome to hear our mechanics are a bit alike — great minds think alike, right? :)

Glad you liked the concept! Yeah, we get what you mean about the reset — that’s a fair point. We’ll definitely keep that in mind for future projects. 

Thanks! We’re glad you enjoyed both the mechanic and the story concept!

Finally, someone noticed our effort to capture that style!! Thanks!

Thanks a lot! Really glad you enjoyed it — we put a lot of love into the atmosphere, so it’s great to hear it worked :)

The visuals are absolutely stunning, and the gameplay really made me stop and think — in a good way. There's something quietly powerful about it.

If you're exploring other jam games, we'd be happy if you gave ours a try too!

I really liked the concept — feels mysterious and layered in a good way. The mechanic with past selves adds a nice touch of strategy, and the whole experience has a clever structure. A bit disorienting at first, but once it clicks, it’s quite engaging!

Would appreciate it if you gave our game a try as well!

Really enjoyed the atmosphere and the overall vibe — everything ties together nicely and feels cohesive. The gameplay has a nice rhythm to it, and it kept me engaged throughout. Great work!

If you have time, we'd love for you to check out our game too!

Ahh yeah, coyote time! Can’t believe we overlooked that..
Thanks so much for the kind words — and even more for pointing out what could be improved! We’ll definitely keep that in mind for future projects!

The concept is super charming, and I really enjoyed the cozy vibe mixed with chaotic serving!
If you get a chance, we’d love for you to check out our game too!

Really cool take on the theme — the loop as both story and structure works great. Loved the unpredictability.

Would be awesome if you could check out our game too!

Short, sweet, and surprisingly fun! The minimalism works in its favor — it’s just pure, clean gameplay with a nice little challenge curve.

If you’ve got a moment, we’d love for you to check out our game as well — it loops in a very different way :)

Loved the auto-battler vibe here — the looping gladiator actions make each round feel tense and strategic. Watching synergies kick in over time was super satisfying :)

If you get a chance, please check out our game too!

Really interesting take on the theme — using the music loop as the trigger for gameplay resets is a clever idea. I enjoyed how each loop reveals something new, keeping the experience fresh and engaging.

If you have time, we'd love for you to check out our game too!

That's a really fun concept — a broken game world stuck in a loop is such a clever take on the theme! I liked the self-aware humor and the idea that the player has to "fix" the developer’s mistake through gameplay. Very creative!

If you get a chance, please check out our game too! :)

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The bullet looping mechanic is super satisfying, and the ability to rewind time adds a cool tactical layer. Took me a few tries to get used to the rhythm, but once it clicked — it felt great. Stylish and smart. Loved it!
If you have a moment, please check out our game too!

Yep, thanks for the review, we tried to convey the atmosphere of Only Up!

This… is just… freaking incredible. I’ve never spent this much time in a jam game before. IT’S INSANELY DYNAMIC!! I LOVE IT SO MUCH!! The animations are top-tier, and the gameplay is absolutely through the roof!! No words—just pure emotion.

Really loved the atmosphere in this one. The concept of reliving the skeleton’s life in a loop was super intriguing, and I appreciated how the story slowly unfolded. Took me a few tries to catch on, but that actually made it more engaging. Nicely done!

This was chaotic in the best way! Took a bit to get the hang of everything, but once I did — I was hooked. Love the mix of multitasking and bullet hell. Really unique idea, well done!

Cool concept! Took me a moment to get what was going on, but once I did, the whole looping room idea really clicked. Nice work!

Awesome game! Played it on a touchpad, so it was a bit tricky, but I still managed to beat it. Great job!


Thank you so much — that’s such a lovely thing to say!

Thanks a lot for the thoughtful feedback — really appreciate it!

Funny enough, we actually had a 0-friction material at first, but I decided to add wall sticking because it opened up more creative ways to navigate levels — though I get that it might feel a bit off for some players 😅 As for shadows resetting — we felt keeping them after a restart would make the game way easier, and we wanted to keep that “flawless run” challenge vibe (though yeah, tastes vary — some prefer a more casual approach).

Thanks again for pointing those things out — we’ll definitely keep them in mind for future projects!

Thanks for the kind words! :) We actually considered having the shadows return at checkpoints, but thought it might take away some of the challenge — maybe that was a bit of a miss, haha. Definitely something to keep in mind for the future!

Thanks so much for taking the time to play our game! We really appreciate it!

I like the concept! The idea of guiding the cat to create light for the wizard is super creative and feels unique. The atmosphere and animations are great, too. At times it felt a bit overwhelming to control everything at once, but overall it was a fun and memorable experience. Nice work!

Thanks! Really glad you liked our idea — means a lot to us :) We’re happy it landed the way we hoped!

The visual style and overall execution immediately grab my attention.

Can’t say much about the gameplay — everything works well, but I’m not really a gambler :) Still, pretty fun

A bit of a strange game — even after finishing the tutorial I wasn’t quite sure what was happening on screen…

But I still managed to beat it with 15/20 health left. Lucky me :)

Thanks! We’re happy to hear that — we do our best! :)

Thank you so much for such a thoughtful comment — it’s always really rewarding when someone takes the time to share more than just a few words. We especially appreciate you pointing out the weak spots — not many people do, and it’s super helpful for us going forward. Thanks again! 💙

My best time was 4.98s — didn’t manage to get a screenshot since the game instantly restarted 😭
Anyway, I stuck to a strategy of septuple jumps + dash + invincibility.

Great concept, and the cover art is really eye-catching!

Really satisfying to play — planning the routes on each level actually made me think! Finally got my brain working somewhere, thanks for that :)

The visuals are really beautiful, no doubt about that — but I honestly had no idea what the game wanted me to do :(

The witch on the title screen is absolutely beautiful — great way to grab attention!

Though I have to say, the gameplay still feels quite rough and clunky — it's a bit hard to play, unfortunately :(

Not really a fan of this type of game, and at first I wasn’t quite sure what to do or where to click — I just followed my intuition and relied on how similar mechanics work in other games like this. Overall though, the game is well made. Nice work!

Very beautiful and attractive girl on the cover — you really know how to catch attention! :)

The game itself is also really nice, I enjoyed it a lot! :

Honestly, I didn’t really get what was going on… but I hope the concept was as clever as it sound