We dont have any crowd funding page, nor community finance.
Im gonna ask money once im gonna release the full game, which i plan at the mid of 2025. ( my aim is May )
FTR Game Studio
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Something like that, yes. It is there so players can check it. The demo is like less then 10% of the final game, and there gonna be more safe areas, like the HQ, the Club, the Apartments, Gym, Arcade.
There gonna be challenge levels, like the HUB Defense, and 35+ story mission levels, 70+ outfits, and lots of NPC interactions.
Hello,
This is a demo, the HUB you can reach now separately because it was a request of the community to just hanging around.
In the final game after a story mission you will go back to the HUB, and from there you will be able to reach the rest of the safe zones ( HQ/Club/Laboratory/Apartments ).
The game will have an autosave method with checkpoints.
Hello,
This is an UE related issue.
On every startup UE generates a file ( ProjectWerewulf_PCD3D_SM6.upipelinecache ), and sometimes the engine failes to generate it correctly.
To solve it go to "User/Appdata/Local/ProjectWerewulf" folder, and delete "ProjectWerewulf_PCD3D_SM6.upipelinecache" file, then restart the game.
Hello,
Two possible reason to have this issue:
1. Your rig does not met the minimum requirement.
2. You are missing some of the UE5 requirements, like latest GPU driver, diectx or visual studio.
Please go to "Steam/steamapps/common/Project Werewulf/Engine/Extras/Redist/en-us" and double click on "UEPrereqSetup_x64", it will install the latest visual studio and directx. Also please make sure you have the latest GPU driver installed.
Hello,
Right mouse button are not needed and used in the game, everything is working with the left mouse button, and camera change is middle mouse button or space.
We are working on wide screen support.
I dont understand the camera angle. The game is a side scroller. Durin sex scenes you can change the camera angle by clicking on the screen and move your mouse.
Hello,
Thank you for your feedback!
For now in the demo this is the only way to turn into werewolf. In the final game it will be also "controlled", story oriented. The reason is, because the levels has to be designed directly to Jessica if she is a human or if she is a werewolf. Mixing that would ruin many game mechanics. But you will have the chance to play as a werewolf more in the final game.
Also, feel free to join to our Discord if you like to follow the development.
https://discord.gg/P8pQYEdz
Have a nice day!
Hello,
Thank you for your kind words and also your feedback.
Im pushing up now a demo update in this moment where i have improved performance and aiming, and added new melee enemy and a few small event.
Arrow key options - and many more feature - will be available in the next bigger demo update at Fall.
If you like to have more info, you are welcome to join to our discord server.
Have a nice day!
Hello,
Thank you for your feedback and im really happy that you like the game!
First thing first, comparing an indie game with a AAA PS game is not really a good point in the case of transformation. In Project Werewulf i am morphing the character in real time, but i wont add more effect, because i dont really like the too much shiny vfx. Her body also change into more muscular/bigger, but She is a women, i dont want to make Her a giant.
Also, i have different type of werewolves, Half-Lycans, Lycan in my game, im going to the more "human looking" direction.
Combat in werewolf form: Yes, it looks easy, because in human form Jessica will be really vulnerable , but She is powerful in werewolf form.
Dont really understand what that means "Steam version not working". Not working how and when? More then 20k people downloaded it, and nobody reported any issue like this. Also, without more information i wont be able to help.
You could join to my discord channel, and there i can help you.
Have a nice day!