Whewww my fingers are tired
Hey, I just scored 14279 on '2:00 on the Clock'
Nice execution, clicking on the red and losing score definitely tanked my score the first time I played.
Nice BGM, nice visuals. It's hard to keep track of where the cursor is at any point in time. because it keeps flipping and reversing direction, and the opposite side indicator is confusing, and also The sound doesn't line up to the notes.
Overall the game looks and sounds great! I think the gameplay could improve.
Thanks!
Fun game, well balanced difficulty!
I like the anti-hero protagonist.
I'm not sure if this was intentional, but you can stand behind the hero while he's slashing and he won't damage you.
I noticed you snuck in some healing for the protagonist while you thought we weren't looking.
Fun game, nice sound effects and art. I'd have loved the ability to parry.
You're right it does get significantly harder later.
because matches are unlimited, it seems like a better strategy to mostly focus on matching rather than wasting time focusing on the number of resources that have been made.
That being said, I think it would've been nice have a list of resources we could buy at the start of each day, or a wishlist of some sort, to keep track of the quantities of things we need. Or being off by a single resources at the end of the day.
Ideas for interaction, perhaps power-ups or ways to interact with the others' board? IE: match 4/5 puts something on the other board, randomly changes tiles on the others' board etc. It does make things a bit easier overall, but I think it'll make it more interactive and fun!
Saving a pile of unmatched food in the corner, waiting for a powerup from your partner to increase success rate or yield or something.
I liked your overall game stats.
Thanks for the game!
It's a really well made drafting game! I had a lot of fun and the story was interesting as well.
I would've loved to have the option to skip upgrades, a few times I had a build going and a forced upgrade made things difficult. I was trying for a pacifist (green/blue) run and got all reds.
Thanks for the game!
I liked the peaceful ambiance, the gameplay is smooth and bug free. I would've loved some way to interact with my partner to feel like we were playing side by side rather than two separate games.
Couch co-ops are so rare, I think it has a lot of potential.
Also was there any downside to just matching as fast as possible, no matter what your perks were/ or target farming resources?
I loved your instrumentals and the models of the bosses very creative! I think there's a really nice concept here, but the boss kept interrupting me from trying to get into the flow of the music.
I'd love it if the bosses attacks lined up with your ability to respond more.
I wanted to try and follow along with the music, but if I waited until the bar had an open space available i'd get hit and stunned, but if I didn't I'd get a big red bar and am then unable to respond, or so at least it seemed to me.