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Frickerson

26
Posts
A member registered Aug 27, 2023

Creator of

Recent community posts

I'm very happy you like the drifting. We spent a lot of time making it feel fun. Thanks for playing!

Thanks for playing! The car handling was the most important and difficult part to get right. Glad you enjoyed it!

Multiplayer would be really cool indeed.

That's impressive for a first game! Generally, I make my game a bit easier than I intend to for game jams, since people will not take the time to play your game for long. And it would be sad if noone got to see the ending.
I hope to see you next GMTK jam and see how much you've improved

Nice idea!

Nice concept. Maybe a cooldown on the laser would be nice.

Enjoyed the game! Tried to get to 3k, but lost at 2.2k, it gets a bit hard at that point.

Thanks a lot for playing! <3 

Love the concept! Would be amazing if there was an upgrade to the loop or an end condition with multiple stages.

After a certain point the game became fully dark and I was not able to progress sadly. I could only interact with something and there were noises as if something was moving, but I could not see anything at all. Cool concept, but quickly becomes unplayable.

Very nice take on the theme! I am not a word guy but it was fun trying to find words that would fit the loop! Nice job!

Very well made game, but too difficult in my opinion.
Would have loved some more introduction levels to get used to the mechanics.

Interesting game.
The faster you go the harder it gets to form loops though, maybe increase the turn radius when you go faster?
There are also some bugs that green spheres block red spheres from going in.
Other than that it was pretty fun.

Fun concept, but very difficult.
The car handling is a bit too responsive. It would feel better if steering happened over time instead of instantly. The steer angle is too small as well, after lap 3 I cannot make certain turns anymore because I am too fast.

Multiplayer is actually planned if we keep developing this project!

Difficulty seems to vary a lot between players. Maybe a difficulty setting for the gimmicks could be helpful there.

Thank you for playing!

Amazing work! I only wish there were upgrades to items, or a way to buy more item slots

Really fun to try and crack the code. I enjoyed the back and forth I had to do because switches rely on each others state. Really nice take on the theme!
The hints were necessary for me though, as some things were not clear. Maybe longer pauses between sequences could help explain that naturally?

The inverted controls messed with everyone's beain, you're not alone. Adding online leaderboards for each gimmick would allow for it to be speedrunned, that could be cool. Thanks for playing, I'm happy you liked it!

I'm glad you enjoyed it! Everything at once would be pure chaos 🤣 but could be fun. Thank you for playing!

Thank you for playing! Inverted controls seems to be the most difficult one for most people haha.

Sadly not a lot to work with, but what's there works well.

Could be fun if it was polished more, because now getting hit doesn't hurt a lot but it is also very hard to dodge.

Pretty fun, but very hard. It would be nice if there were more movement options and more levels to try.

Really cute!
I wish the tracks would always try to align with their adjacent tracks, but other than that it was a pretty fun puzzle game.

Very cool concept!
This would be very cool if you have more commands and more object to code. Could be a nice way to introduce people to coding in a playful way.

I feel like this is more a proof of concept. 
If there were some missions  you had to do each loop, the art was polished more, the gameplay elements that move were better placed and implemented so they don't teleport or move inside each other, I think this could have been a fun game.
Even adding A health bar so you have to avoid getting run over.
And maybe tweak the movement of the player, because this feels very default UE movement.

Nice eerie atmosphere, perfect for a horror game.
Sadly the gameplay/transitions are very slow, which makes it frustrating when you make a mistake and have to restart all over again.
The art is pretty nice.