I loved the "Legend of Zelda" vibe of this game.
I found the pixel perfect gaps to be a bit annoying. Otherwise, great work.
Looking forward to see what you have in store.
Yeah, the red level is the last one so far. I designed it this way to make it rather quick, but I'll soon push an update which hopefully will make it last longer. As you know, back in the day many games were just endless loops of increasing difficulty, so the goal was to reach the highest score and that's what I was going for here. Thanks for playing and for commenting. :)
Sure. That sounds like good advice. :)
I've updated it to meet the jam requirements. I've also tuned player movement and shooting. Tons of things yet to adjust. It's just too easy to play as it is right now. Lol.
I'll soon play your game and let you know my opinion.