You gotta find this guy!


I just updated Towerbound, the roguelite deckbuilding, wizard tower defense game to 1.2.
The new update a ton of stuff - you can check out the full release notes over here, but most importantly, the game now has starting deck selection, difficulty selection, and shopping!
Check it out and let me know what you think!


Yeah def can still change it! Whenever you place a tile or melt a facet, you get one "bomb credit". It's the bar in the bottom right. Whenever it fills up one of the facets chosen randomly on you unplaced tiles becomes a bomb. So it depends on what tiles you have left unplaced. I think a strategy would be to clear out big chunks of a certain color, and leave behind a different color, if possible, to try to influence what color becomes a bomb next.