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Frango

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A member registered Jun 30, 2020 · View creator page →

Creator of

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Hi, we are so sorry for that :(

Can you tell us what browser you use?

Anyway, did you try to download it and play?

Interesting concept and nice game!
The retro artstyle and simple controls makes the "build-armada" experience clean and enjoyable.

Deployable ships statistics just needs to be balanced a bit and it might be a bit chaotic when multiple laser sounds overlapped, it would be nice to have a random pitch for each one :)

Well done!

Wow! Well done in 8 hours :)
I love the smooth car controls to splatting all those frogs, those "splat" sfx are really addictive!
I found a bit annoying the camera shake when I splat multiple frogs in a row. The screen shakes so much that I can no longer control the car properly.

Nice take on the theme, very cool and addictive game :)
I love using the hammer also in rhytm with the music lol

As a lover of bullet hell shooters and 80s vaporwave aesthetics, I couldn't resist trying it out. 

I was impressed especially on the Music, SFX and VFX that blend perfectly with the fast-paced and clean gameplay.
I love the feeling of being able to redirect bullets by moving and using enemies as shields to destroy them, although I always struggled with the larger enemies after reaching 190 points, both due to the speed at which they were generated and their size and resilience (but I suppose it's just my lack of skill lol). 
A little thing I would have appreciated is an on-screen score display during the game. 

Well done! The game is fun and addicting, and I will continue to play and try to enter into leaderboard :)

As a lover of bullet hell shooters and 80s vaporwave aesthetics, I couldn't resist trying it out. 

I was impressed by everything, especially the sound and visual effects that blend perfectly with the fast-paced and clean gameplay.
I love the feeling of being able to redirect bullets by moving and using enemies as shields to destroy them, although I always struggled with the larger enemies after reaching 190 points, both due to the speed at which they were generated and their size and resilience (but I suppose it's just my lack of skill lol). 

A little thing I would have appreciated is an on-screen score display during the game. 

I found it fun and addicting, and I will continue to play and try to enter into leaderboard :)

Juicy 🍊


Hi!
I'm glad to hear that feedback, it's really appreciated by all team members that worked hard on this project.
If you have some other feedbacks to give us, please let us know about! 

As my colleagues said, try our other games that we've worked on, we're in different dev teams but we always support each other :D 

Hope you enjoy the other games too, have fun! ^-^

Cheers from the old Echo Team <3