The mouse is in fact cute. I think the biggest problem is that the game isn't managing the Z order, letting the mouse appear over some environment and props can help the space feel tangible, clipping behind something that you should be in front of feels bad. Making the player enter the room at the entrance they used would also help the game feel cohesive. I stole some bread in the beginning but I don't really know what to do next. For future games I also suggest making a web embedded version of the game, it let's players play the game without feeling like they have to commit to it, you'll see a lot of the games with a lot of rating are web based for this reason. For a first GWJ this is great, keep up the good work!
Fracture034
Creator of
Recent community posts
I like the idea, there's some rough edges but I figured out how to manage combat fairly well. I think player feedback is important, like when an appendage is destroyed maybe the button for it is disabled and greyed out? The game design is very simplistic and just ends up being "Choose the bigger number against the enemy's smaller number" most of the time, which isn't inherently bad but I think you might have some more depth in mind. At least you made something playable in time to submit, that takes a lot.
I like the visuals, I just couldn't figure out what to do. Reading other peoples comments and your replies I assumed there's side panels I can't see, so I tried to zoom out, which didn't work, then tried to zoom out before running the game and it didn't help, neither did scaling the window's height down hoping the game would preserve height and bring the width in, it didn't. Thinking it's because I use Opera GX I tried using Chrome and tried all the same and nothing seemed to have worked. Maybe if I had a second monitor I could've tried scaling the window width wise past one monitor but my browsers don't seem to allow that with one monitor.
The art style is very charming and I appreciate the informative introduction. I had a hard time getting started because I got stuck on the barn but I eventually got it. The enemies were overwhelming though, maybe if I approached it with more forethought I could've dealt with them but it was a fun experience




