Hi everyone,
I am the lead developer and founder of FR4CTUR Studio. We are currently kicking off production on an ambitious 3D fighting game called "Fracturum: The War For All Planes". The game features multi-planar dark fantasy/sci-fi lore, an intense combat engine, and a planned 16-character roster.
Unlike many early concept projects, our creative and narrative foundation is already completely locked down:
- Narrative Framework: A complete Version 1.0 story mode script is fully written spanning 7 chapters.
- Voice Acting: We have an organized, active cast of volunteer voice actors currently recording gameplay battle audio and dialogue.
- Audio Team: We already have a composer and sound designer on board handling our full soundtrack and SFX.
- Gameplay/Systems Programmer: Already on board handling core combat systems, physics, and input handling.
🚀 Our Strategy: The Chapter 1 Vertical Slice
We understand that a 16-character fighting game is a massive undertaking for a revenue-share project. Because of this, we are executing a highly structured, short-term milestone sprint.
Instead of asking you to commit to a multi-year project upfront, we are building a core development team to ship our first complete Chapter 1 gameplay vertical slice (featuring our character Voltex fighting a Shadow Demon Guard). This will let us stress-test our production pipeline, sync our assets, and build studio chemistry before moving to the full commercial build.
🎨 Open Core Roles Needed:
We are looking for dedicated long-term partners who want to build a studio from the ground up. We are currently recruiting for:
- UI/UX Developer: To design and implement the menus, screen navigation layouts, HUD systems, and UI panel flows.
- 3D Artist: To create character models, props, and assets for the roster and game world.
- Environment Artist: To build and texture the game's stages and world environments across the three planes of existence.
- 3D Animator/Rigger: To bring the combat movesets, choreography, and short narrative scenes to life.
🤝 The Deal & Profit Sharing
This is a Revenue Share / Deferred Payment partnership. We will establish formal legal agreements offering a fair, significant equity/revenue percentage of all net profits generated from our commercial release on Steam, the Epic Games Store, and future funding avenues.
You can verify our studio's initialized digital infrastructure and branding at our official domain: https://www.fr4ctur.com
If you are a developer, designer, or technical artist who wants to jump into a highly organized project that already has its scripts, voice cast, audio team, and gameplay programmer moving — reply to this topic or send a direct message (DM) with your experience/portfolio! Let's build FR4CTUR Studio together.