Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Fr1nS

2
Posts
1
Topics
1
Followers
1
Following
A member registered Feb 26, 2020

Recent community posts

(3 edits)

About the 2nd suggestion (Increasing size of our team) it can be deal with the in game money too. 

For example:

- The first spot you unlock costs 1000 (trillium ?)

- The second costs 2000

- etc..

- Until max is reached (8, 9...)

(6 edits)

Hi 

First, I want to say that I just started to play your game some days ago and I really love it ! It remembers me one of the Playstation 1 game named "Vandal Heart 1". You should really look at it and takes some good features in this game which is like similar to yours.

For example

1st suggestion : in battle, you can find hidden item on a particular hex, your character has to use action like "hide" or "seek" while staying on this hex to find this item.  It will add more interest into battle/strategy and not just win against the enemy team.

2nd suggestion : Increase team size by one for every world/area completed. It will be cool to win/add 1 more spot to our team once we reach a new world. It will add more diversity / difficulty to the game by increasing enemy team size too.

3rd suggestion : Add the possibility to upgrade "skin" of characters in our roster after reaching a certain level. Once you reach lvl 10 with one spearman, you can upgrade him in a special location (example : a church) and giving him a new skin with better stats


Hope you will find theses suggestions useful !