Impressive making a visual novel game with GDevelop. How long do you intend to make the full visual novel game?
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The concept I have backed up for gaining ammo via motion comes from "Automatic Watches" [or Self-Winding Watches]. Watches that provide energy via natural motions. The theme I am going with this prototype is something of a Steampunk, and the protagonist discovers a weapon that utilizes that tech.
Thanks for providing the feedback.
Glad you are still doing well. I am thankful for the work and the tutorials you bring to all of us in the GMS2 community devs. WIll definitely purchase this one and support it.
Stay safe and keep well.
I'll try this out and see if I can present my results. Once again, thanks for this project engine. I have been following tutorials on card games through uheartbeast's older tutorials and have been slowly progressing a few things for a friend who wanted to learn how to make one card game himself.
Will be back to share.
Bought this to compare notes and I am deeply impressed with the work you put into it. I have been trying to figure out how to make a room where you can customize your own deck, but not too sure how to organize such a project. Any ideas?