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FourEyesIsAFish

5
Posts
A member registered Nov 27, 2022

Recent community posts

Ok, sincere question for you: did you actually read the book?

Like the dice thing is SUPER obvious. Every roll has a base of 2d10 dice. Stuff like your character options (for rolls you are personally making) and monster abilities (for rolls those monsters are making) can modify how many dice are in the roll's dice pool, and these traits explicitly tell you in their descriptions that they add dice. 

Also the table of contents is not sparse at all and points directly to specific sets of rules? And there is at least a monster index, which is honestly the only thing in the book which really would warrant one. 

Oh, that makes sense. That supplement sounds amazing, and Maine would be very good for seals. Or maybe a town in northern California? I dunno, lot of seal places to choose from.

Hope your health takes a turn for a better too.

I've recently had the pleasure of looking through Turn and Towns Like Ours for my college's RPG club (where I'm the librarian), and I noticed something that struck me as kinda odd: how come we didn't get a seal beast archetype? Personally it was kinda a no-brainer to me, so I'm honestly a little shocked that seals are absent and we instead got seagulls. I will say otherwise, the book (and Turn as a whole) is great.

Sorry for being late on this but sending you a friend request now since we don't share a discord server.

Hello there! I have some feedback on some elements of Suldan but i'm not on the discord. Can I just post it here as a google doc or something?

Thank you!