Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Formometer

49
Posts
1
Topics
1
Followers
A member registered Apr 26, 2025

Creator of

Recent community posts

Thank you for playing and commenting! I did not want the platforms to be very simple, so l tried to make the obstacles risky, like you have to fall and grab the wall to climb & complete the level. It may feel like breaking the game but that's how it's meant to be played.

Thank you for playing the game! I guess l should put some text to make the game a bit easier to understand. Glad to see you having fun playing it :)

Thank you for playing the game and commenting! I was inspired by Limbo and Inside and I really liked environment of those games. I wanted to make a project with the same look. And that is how I made this game. I may not open the source of the game any soon. I guess I might make another project similar to this one. 

Thanks for playing the game and commenting! :)

Thank you for playing. I'm glad that you felt the sounds were creepy.

I really loved the art style of this game. The background looks sick and the controls are smooth. I like the difficulty curve. Aliens try to block the screen which is a bit hard when dodging them, but I still could catch all the eggs. I'm thinking that you can make the eagle grab the UFO and destroy it.

Extremely polished for a 3-day game jam!

Thank you for taking time to comment! I can think of a free fall mode, maybe where the player box can attack the birds by coming in contact with them, or maybe with further descent without any obstacles, the box will gain further momentum and then that acceleration would be the high score, or even be used to deal decisive blows to the birds. Possibilities are endless! Love to see the bird sprites getting some love :) About the box being higher, I'll work on that. Once again, thank you for your thoughtful comment!

Thank you for playing and commenting! Love to see you liked the game so much!

Do play Just Cause 2 and 3. They are good games.

That's a good idea!

I liked how you can use the gravity for platforming. I really loved the intro music! The ending part was a bit hard,  but I was able to complete it. A nice, polished game! 

(1 edit)

It's a fun game! l liked the art style and theme of the game. And my highest score was 978m!

 Very peaceful and pretty looking! I wonder how it would look with the full screen on. I'd recommend you to add a volume slider.

Hello everyone, thank you for trying my game out!

I have seen some of your comments about the game not running, and I am so sorry for that :(

The game runs fine on my end, I am using a laptop, although when I ran it on my tablet/phone, the game runs into a death loop, similar to what Soothsayer and Hangarter have mentioned. I have uploaded a Drive Link to the gameplay. Gameplay Video

Please do let me know what other problems you have faced!

Thank you for the complement, I wanted to do a monochrome retro style! Can you tell me how the game runs? I see a few people had a problem with running it, I hope it worked fine for you!

Thank you so much! Can you tell me how the game runs? I see a few people had a problem with running it. 

I'm so sorry for that. I have seen this bug when I played it in my phone. But, if I play it on my computer, it works as intended.

I loved the effects of the game! The bullet time felt straight out of Max Payne, that was cool. Also reminded me of Just Cause with the freediving and chaos. Really good work for 72 hours!

Hmmm, weird, can you describe what's exactly happening? Thank you for playing and commenting!

I enjoyed the game, it's pretty intense! It starts with one bullet and then it gets increasingly difficult which I liked. Also, I had scored 26k!

Thank you for replying. I wanted it to look like a retro game. Also, I had implemented a mechanic where you can loop laterally if you are out of the screen.

(1 edit)

Thanks for playing! Hope you loved the game. 

(1 edit)

Thanks for playing! I am glad that you loved it . I hope you liked the boss fight too.

Thank you for playing the game. I have rated your game too.

 The dash and wall jump mechanics were really fun. The tutorial is well designed and I loved how it starts the game. I liked the overall theme and story. Also loved the cutscenes animation. Nice game!

(1 edit)

I look forward to your suggestions and am open to all criticism. I hope you like it.😄

Also don't forget there's a boss fight too. After destroying everything on the planet, shoot the planet until you destroy it. I wanted to keep this as a surprise.

Link to my game: https://itch.io/jam/gamedevtv-jam-2025/rate/3592922

Thank you for playing the game . Actually there is a boss fight level when you destroy the planet. I hope you have played that too. I am glad that you liked it.

(1 edit)

This is my first big project. Looking forward to your suggestions and to work on bigger and better projects!

Here is the link:  https://itch.io/jam/gamedevtv-jam-2025/rate/3592922

Thank you for playing! It was a little hard to find the right gun sound on Bosca Ceoil, the stock gunshot instrument didn't sound right, and I'm happy that you loved it :)

Real good graphics :) Works very well for the atmosphere in-game, and the intro is also great! Ngl real spooky. How does the game end tho, I wasn't able to kill the noise?

Is the player character a snake? The game is engaging and can get so intense! The wall jumping and the speed feel satisfying and everything is so fluid, it feels nice to play.

Damn, man! Thank you so much! I was trying to implement navigation avoidance, but the safe velocity got so slow, that I thought best to remove it. I only have an inkling of what you are recommending, and I didn't consider it before in my previous practice projects. Thanks once again! 

Oh cool! Keep up the good work :)

(1 edit)

I just launched myself out of the playable area when the gun unlocked! Do expand the play area, it was fun to fly around and shoot other rabbits.

Oh okay. Keep working on this, a good detective game is hard to come by.

Oh cool! Will definitely try that line of code, thanks for the suggestion! I wanted the boars to have a chance hitting the player, but it seems like it's a bit too unfair to the player. The points adding up is a bug, the boars seem to collide with one another off-screen, taking hits and dying. I would have rectified that, but the deadline was near :(
Thank you for playing my game and the solid advice! 

Such a fun arcade style game! The colours seem a bit muted on the different treasure items, but it seems to fit more with the PS2 aesthetic. Did you create the fonts too?

The art is nice, reminds me of the GBA Pokemon games. Would have loved to see some animation and maybe even moving cars. May I know how much time you spent on the cityscape? It looks real nice, wonder how a big, fleshed out city would look like in that aesthetic.

Wow, I didn't realise the leaderboard aspect of the game in my first try, and how it plays into the replayability of the game. Also, a really fun way to study how people think when you give them the task of selecting the least popular choice. The overall packaging is top notch, love the credits to Gisel and Ellie, say hi to them from me :)

This is a complete package! I am boggled by the amount of mechanics in the game, you clearly know you're doing. The execution of the whole thing is just so good, with the animations, the hub world (dig the colour customisation idea), the mechanics as mentioned, and the sound design. Didn't get how to attack the enemies in my first few tries, but that's just me being a noob :P