Most games I see that are made from Godot are 2D so I am really impressed that you guys made a 3D game from it:) The movement and environment of game create a chill vibe where just moving around the map is fun. Even if you took out the enemies of the game this would still be fun.
Fluffy Cow
Creator of
Recent community posts
Yah I got too focused on making it non-Euclidian and psychedelic that I forgot to add player agency :( I realized this while adding the text but it was a lil too late at that point. I think next time I will come up with a rough draft of the story first then start drawing :). Anyways thanks for the feedback :D
Hello everyone viewing my page,
This is my first time drawing something like this, or even drawing a dungeon, as I mostly do the coding for game jams and don't spend any time designing the art. I wanted to partake in the One Page Isometric Game Jam to not only learn how to draw, but also get better at world building for future games. Any feedback is greatly appreciated :)
Thank you for the advice I will make sure to do that in the future :) The poison is also used as a way to get higher cost requests to complete the game in a shorter amount of time. I meant to also include an ingredient called silly powder which gets customers to come back with the same order since they're now addicted to silly powder. Unfortunately I ran out of time and couldn't add it :(
Good job at your first game jam! I know that Unity is tough, but it seems like the level resets suddenly. I recommend adding an image and button in your canvas to notify players when the level is changing and allow them to change levels when they are ready (similar to the screen I have at the beginning of my game).



