Subnetosis is the ideal version of this game. Right now I intend to gather the ideas and execute it as well as I can with the limitations of an rpgmaker game. I want to understand the game I am making before I make it, if that makes any sense.
Floofinator
Creator of
Recent community posts
Thanks so much for playing it! I'm glad that you were able to figure out how to progress even with all the unfinished parts. Sorry about the crash right at the end. I made a silly mistake revising some code and didn't play it through all the way to see if it all still worked teeheee. You got through everything that is in there currently, but I will be updating the game with more content eventually. I'm deving this game very openly and not trying too hard to make it polished right away. I hope you enjoyed it!!
I'm very sorry about the controls situation (╥﹏╥) I have a specific control scheme in mind, but sadly rpgmaker xp doesn't have a good way to set the controls automatically. In the readme there should be a guide on how to setup the controls manually so that it is correctly configured. I'm looking into a way to make it set automatically. Thank you for trying anyway!
Wow, thank you so much for playing! I will definitely fix the chasers to give better clues on how to pass them. I won't lie that I kind of rushed this version and there are many many many things that I will change! This is my first time using any RPGMaker so I've got some things to get used to. I hope you enjoyed the game!





















