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FloconSugar

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A member registered Jun 15, 2024 · View creator page →

Creator of

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Lovely art! I like the color palette, it's so moody... :)

Great game! really love learning more about your characters :>

Oooh that was so cool holy shit! I'm sooo looking forward to the rest of it hehe :>

Eggcellent puzzle box! I really enjoyed it :)

and thats a very intriguing tree in the middle...

amaaaazing!

Thanks! well the limitations are intentional, I could have used colors but chose not to :3

Thank you! I used Decker's drawing tools and my mouse hehe

Doodly dudes... you're onto something... The sound effects were a silly idea at first but they did turn out well haha! Thank you for your kind comment :3

I like the smell of your hair

its citrusy, floral heat

vaporizing accelerations, like rocket launchers and

missing.

lights light neon On the deck

(it's a long story)

body, shifting

on a gray branch—more suggestion of bird

if changes in behavior

bleed. Wash before use.

you are fresh as a bird

I drink sunrise thoughts,

and black, black as the deepest sea.

discolored, deformed, or in any way abnormal.

I'm sorry I don't have more on hand


I had so much fun searching for words everywhere! I even got to pick a line from the comments, and i am very happy that it is a real actual comment.

Very cute and fun to play! love your artstyle! i got a score of 1159 :)

Thank you!

One might even say too ambitious haha!

You're right, it could be nice! when/if I have the motivation to come back to this project, I'll add it.

Yes!!! you absolutely get it!!! Thank you for taking time to comment, it means a lot :>

wow! nice work! thanks for sharing :>

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That's a nice map!

As far as i know Decker doesn't let you fiddle with opacity. Instead, you could "simulate" it by using gray in place of black. When in drawing mode, go to Style and check Color. The different shades of gray are at the bottom of the default Decker palette. I suggest using the Fill tool with your desired shade :)

Ooooh that's such a nice little game! I looked around the scripts, it's really interesting stuff! although I'm not sure I understand how everything works lol

I had the same thought as Screwtapello regarding how the maze looks vs where it lets your character actually go. And also, it's not a big deal really but it seems like the character looks "cut"? Like I can only see the top half in game, compared to how it looks in the sprites card.

Thanks!

this was soooo interesting to play! it has kept me on my toes for the past 3 days and i loved using a physical notebook to keep track of everything. i've filled more than 4 pages to solve this, and to be honest i stopped taking notes towards the last act lol. overall very fun to play and it felt really satisfying to figure some things out early on even when there were very few clues. i don't want my comment to be spoiler-y but from the beginning i had a hunch about a very early scene, i just didn't know when to place it exactly lol. same with the minigame, it just felt logical what i had to do with it.

nice fit hehe

Thank you for your kind comment!! I'm glad my words resonated with you in that way :)

you know it's gonna be great when it feels like a fever dream lol!

I love the format! very interesting read. I think the cards are neat!

I like this poem! I like the backgrounds too :)

Avec plaisir ! j'ai hâte de découvrir tes futurs projets :)

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Je viens de finir le jeu, je ne sais pas par où commencer !... Les thèmes soulevés par l'histoire sont très intéressants, et abordés de manière intéressante aussi. Personnellement, j'ai bien aimé le fait qu'Andecotia soit désigné par différents pronoms tout au fil du jeu. Je ne sais pas à quel point les choix sont impactants pour ce qui se passe dans l'histoire, mais ma partie a duré au moins 4h (avec une grande pause au milieu) C'était beaucoup de texte, heureusement que j'aime lire :D

Félicitations pour avoir mené à bien ce projet, c'est vraiment un énoooorme travail. Ton français est parfait ! Tu n'as pas à t'inquiéter de ce côté-là. La seule chose que j'ai noté concerne Decker, le programme en lui-même : quand tu conçois ton Deck dans le logiciel, il y a une barre de menu en haut qui cache une partie de chaque Card. Une fois ton Deck verouillé (Locked) cette barre de menu disparaît, et du coup on peut voir que sur pas mal de Cards, il y a un résidu de cette "barre" qui apparaît en blanc. Ce n'est vraiment pas grave mais à l'avenir, si tu ne veux plus que ça arrive, quand tu es en mode "Draw" tu peux appuyer sur la touche "M" pour faire apparaître/disparaître la barre, et ainsi voir ce qui se cache en-dessous !

Thanks! :)

<3

excellent!

reading the About this zine section and i feel you... depression IS tough, it's shitty to always feel like giving up 💔 

i'm glad you made this zine and published it! your art is very cool :>

awesome!! it is really windy right now, so that really added to the already wonderful experience.

Ohhh that's so cool! I love your art :)

perhaps it would be worse if it was red and white like a candy cane which would explain why he hates christmas so much... anyway, what a really cool zine!

somehow i missed this zine uh i mean diary! it's really good!

cool zine! i like it very much


Thank you for everything!!! :3

tomato looks like a little crown!

i have a pic of a graff that said "être beau pk faire ?" (more or less "why be beautiful?") and it was tagged on a gym which is funny as hell

"another tendril of capital reaching out into the hills. " yeah... i feel that... very good zine!

i love reading your loud thoughts, very interesting!

i love plunging shit in my tea, especially dry ass cookies. and you're right! it's WAY better with black tea!!!