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fishmonk

2
Posts
A member registered 47 days ago

Recent community posts

(5 edits)

The game just got updated. These are the textual additions I've noticed, for anyone who's already finished the previous version: (SPOILER WARNING)

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  • 00-audio-recovery: [@] I have a theory I want to test. (Although, it's a shame this one won't fit into my body numbering system...)
  • 16-DI-5-7: [@] Edit: I think I've found the final clue I was looking for! If I'm right, I might be able to test my theory. Let's just hope they kept the body...
  • 24-DI-1: [@] Edit: I think I've spotted the pattern. I can't believe I didn't notice this originally... I need to test a theory.
  • 25-AT-1: [1 John Hobbes] I don't even remember pulling the trigger...
  • 25-AT-1: [@] Edit: rolling thunder? It's not quite a 'thunderclap' sound, but I think that's just because it's further away than the others... Is there something else I'm missing?

There's also an ending screen after reading the final note and a message after 'finishing' the hangman game, which make the meaning of the hangman game clearer.

(4 edits)

FWIW, I disagree that the final puzzle is flawed or overly difficult. (explanation after spoiler warning)

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I found it well-telegraphed by the game, given the fact that Wintercote is bolded, how often Victoria mentions Wintercote and her mother, that the 'name' command works for K but not for 13, and that K is the only character who could possibly be at Wintercote during the events of the game.

Please don't follow the suggestion to rename K to 0 or 13. That wouldn't "fix" the puzzle but would actually ruin it. 13 is Amelia West, and neither 0 or 13 make sense for K, given when she died.