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FishBotBot

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A member registered 23 days ago · View creator page →

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The sound design for the game is great with the music sync and announcer.

I love an upgrade system so I enjoyed the core game play loop. I did struggle with the tricks for a minute (I didn't realize there was a cooldown and limit), but that very likely could have been explained in the tutorial.

Agree with other comments that the movement was slick. It never felt like I was fighting the sliding motion to get my character to turn when I wanted. Before I figured out you were supposed to collect the cat tails and hit the frog, I had a lot of fun just bouncing into the walls over and over.

The third phase was definitely a lot and I was never able to beat it. I think reducing the amount of missiles would help, but I'm also nearing 30 and may not want to admit that I'm getting bad at games. However, still a great game and I had lots of fun playing and gliding around.

100% agree and thank you for the feedback!
 I under-estimated how much work goes into the art for games. While I am proud of my snail and fire animations, I do think the map is probably the weakest part of the game. I will definitely need to put some more practice into the art or team up with others in the future. 
The audio is definitely my biggest regret, I should have spent the last little bit getting something in, even if it was just me making explosion noises with my mouth and humming a tune.

Thank you for the comment! I definitely agree with the music and sound effects but just couldn't find the time before the submissions since I hadn't done music before. Will definitely keep in mind for future projects.

The time/map changing is pretty slick. I just wish it was a tad bit longer!

The time/map changing is pretty slick. I just wish it was a tad bit longer!