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Firith Studio

A member registered Aug 06, 2018 · View creator page →

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With a printer of course! Or you can find a professional printing service.
You can ask others in our Discord server:
Check out #TheKeeyp text channel

There's not that many compared to previous jams, but I can't guarantee he'll play all of them.

Goodgis will most likely do a livestream showcasing these!

Yeah. You have to rate the submissions now!

Amazing story and game! What is the new cherry tree called? :)

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Who is Goodgis? ;)



We're planning on releasing some expansions later this year.

As long as your game follows the rules, sure.



It's the greatest creation of all time...

Yeah, definitely! We haven't gotten around to it yet, but don't worry!

A tile that isn’t surrounded. On the outside of the map.

¡Muchas gracias!

Goodgis loves his Wii sports. Thanks! :D

1. It's 1 round of combat so they both get a turn to fight.
2. You only place a tile if you move off into an empty space.
3. Key goes to the winner.

Thanks! We used Adobe Illustrator to make this artwork, but you could use  a free and open source program like Inkscape to create similar artwork.

The game is extremely affordable. Especially now that it's on sale.

Hey Jesse! For a couple more days.

Weird. It shouldn't be

Maybe more than Garden Games!

Thanks for the support!

We'll probably add the expansions to Print & Play Edition around Q1 of next year.

What language would you like to see?

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It's possible to convert raster to vector with programs like Adobe Illustrator, but we'll look into it.

Always an honor to have a Stick Online player around!

Card stock

Thanks! :)

  1. You can pass through tiles players are on after the key is found without fighting them. It is only if you end your movement in the same tile. Same goes for a chest. You have to stop there to get an item and cannot move more in that turn. If you pass through the chest without stopping you pass by the chest without an item.
  2. You can keep moving after using a tunnel tile. I think if the two tiles as practically the same tile.
  3. You can get stuck in slime for multiple consecutive turns. Bad rolls can get you stuck there for quite a while.
  4. You do not move after a surprise tile. It is basically the same as placing a new tile.
  5. The not an Apple acts the same way as the other food items. Use it on your turn. As for the shirt, it is more of a fun novelty item that is meant to be an OP item for Chad to have the rest of the game in the slim chance he gets it.
  6. The shiny shield sends the weapon damage back at the attacker, simply means the Bonus ATK the weapon provides. Ex. The attacker uses a short sword, 2 is sent back to the attacker.
  7. You can go up to six no matter where you start, but six is the highest. 
  8. If they do not specify then yes, at any time even during an opponents turn.
  9. If it does not specify it can be used at any time. They do not need speed left to move to him, and it is basically like teleporting to him, no traps and such.
  10. Attacking is the last thing you do on your turn, so blue jazz would have to move at least one tile and then can attack. After attacking he does not get to move again, even if he has more speed. He does stay were he is at when attacking, because he has a range attack. He is not immune to the damage caused by another players DEF.
  11. He uses it in place of his SPD. So only once per turn.
  12. 3 item cards instead of 1. Same goes for big look, 3 instead of 1, not 4.

Contact us via e-mail or Discord

We're looking into translation/localization

1-2 USD depending on your printer.

have fun!

Hope you enjoy it! :D

desculpe! este jogo tem alguns bugs. já agora, planeamos fazer uma sequela


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We discourage any more changes. 

UPDATE: We have locked jam uploads and added a new rule

Hey everyone,

If you participated in the jam, please make sure to rate as many games as possible:

Feedback is important for any creative endeavor.

Play and rate those jam entries! :)

Firith Team

Perhaps this is an issue with's UI/UX.