I have, yes. In fact, I was toiling along with panstasz when World of Horror's progress was still mostly internal to the AGDG discord. His idea sprung up from wanting to make a Junji Ito game and mine sprang from the Arkham Horror board game and The Consuming Shadow. My combat, dice mechanics, events, etc, are all inspired from the Arkham Horror board game and my homebrew world setting (the 'Untamed World').
It's not remained that way, of course, as I've played Cultist Simulator and other big horror-themed games and I'm always keeping an eye out for things I felt worked great in the games I played and what didn't. This upcoming reiteration on the project is liable to look and feel a lot different than the Unity version as a result, because I'm always taking notes and try to learn from lessons to create a good game.