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Finn

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A member registered Jun 07, 2021 · View creator page →

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to do collision that’s a built-in godot tilemap thingy.

For the like painting tiles, we used set_cell(). To check what tile was in x location, we used get_cell_source_id(). I’m happy to send you the source code if you wanna look around :D

so true 🙏

Snake? Snaake!? Snaaaaaaake!

fire game

This guy did a cool play through lol https://www.youtube.com/watch?v=eQ0GLU3o8mA&t=1s bro got all the endings

the music goes hard

Thanks for the feedback!