I swear they were working on it together...
Fingoltin
Creator of
Recent community posts
Very cool! Inspired by stuff like Backpack Hero maybe? A bit easy to cheese when you get the "AP Regen" move. Enemies respawning in rooms and when you drop them is annoying, I didn't understand the first couple times that I left the menu and a dude was on top of me. I got what I assume is the default ending, not sure how I'd get another one!
Brutally difficult! Made it to level 4 once on a good run, felt very dependent on the RNG. Ran out of arrows against the spiders and just got mauled by a pack I had to approach. Being forced to walk into tiles you can't see or running out of arrows and getting slapped by a snake feels so, so bad haha. Nice game progression. See below for some impossible RNG! 
This could be a cool Horizon Zero Dawn kind of roguelike! I don't think you get enough scrap back from machines to continue (and melee felt untenable--might need to consider an enemy move preview or something to make melee possible with 1 hp?) but yeah, I see the vision. Did get smacked on crossing a border once, RIP.
Your .love file doesn't work, I guess there was a problem with your bytecode compilation.
Error: Syntax error: main.lua: cannot load incompatible bytecode
stack traceback:
[string "boot.lua"]:777: in function <[string "boot.lua"]:773>
[C]: at 0x560de316a0b0
[C]: in function 'require'
[string "boot.lua"]:570: in function <[string "boot.lua"]:380>
[C]: in function 'xpcall'
[string "boot.lua"]:787: in function <[string "boot.lua"]:780>





