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FinbooDev

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A member registered Sep 29, 2023 · View creator page →

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Hey! I know I am a little late, but you should also check out Casting Call Club! It was a huge help to me for landing various roles and building out a portfolio when I was first starting out with voice acting, and there are also some classes and such that they offer that might be of interest to you in your journey!

Hey, a little late to this, but if you get the time check out Casting Call Club! It is where I got my start in voice acting and there are a lot of different projects there that you can filter to make the search and all easier for you! I hope you find some roles and good luck with it! 

Feels almost like something you would see in an arcade for tickets and such. Fun little game, I would like the music loop to be a little longer though just to add some more variation to the noise I was hearing.

Cute little guy and funny concept for the story. Had a couple bugs where the menu wouldn't stop movement and stuff like that, but most things seemed to work for me while playing. I liked the added touch of the trader changing when you went to a different planet as well. I think it's cute and hope that you keep with game dev a bit more in the future!

Cute game, for a first week under these conditions you did amazing! The theme I couldn't really understand where the brewing came in (unless it was brewing coffee), but honestly other than that amazing work for just starting in the engine, hope you continue to try it out in the future!

The main Idea is fun, having an orchard where you brew beer and such, but as is needs some sort of goal for the player to want to reach for other than brewing more of the stuff. A simple market place or customer system would make it fun where you have to manage which fruit you need to grab for orders and such could be interesting. Regardless, good job on completing a game for the jam and I hope to see more from you both in the future!

Gives a papa's pizzeria kind of vibe that I can't quite explain in words. Fun game and good work for your first jam especially! Hope you continue to do some more!

Cute game that works as intended. The spinning to brew the potions was a bit wonky if your mouse came out of the window of the game, but other than that I had a great little time with it! Could definitely see the potential if expanded upon!

Lots of fun! Some bugs, which is to be expected. The art style was amazing and thoroughly enjoyed tossing the dwarves around once I became beeg and strong. Overall very cute and fun concept similar to a couple other cleaner like indie games that I like!

Ope! Apologies for the late reply! Yes I played on mouse and keyboard. As for the volume it could be something with it not setting setting as like a default for some reason idk... It was fine after I turned it down after initial startup. So hope that helps in some way, either way it isn't too bad for me to go turn it down! :D

Fun Game! I had a bug where if I used any menus before trying to select the next node, it wouldn't start the next nodes event on the map. Additionally some UI Bugs such as being able to click on the party button multiple times while on the map, and for some reason the sticker album exit button never left the top left.

However, with all that aside when I was playing the game I had a fun time!

Last critique, and admittedly I just have this with a lot of games in general, but making sure the volume on first start up is lower is always a nice thing for me cause games always jumpscare me on first start up.

Super excited to see where this goes keep up the amazing work!

Yeah that makes a lot of sense, chrome is just funky with its hardware acceleration and whatnot.

Thank you! I definitely spent way too much time on it during the jam, so I am glad at least someone noticed! Much appreciated!

Thank you so much I appreciate it!

Ahhhh, that makes sense as to why the enemies seemed slowed in general ig. I played on web, in that case maybe check the export settings of that is all I can really recommend. Either way great job

The O key is a bit too powerful if you heal every floor. There were also some graphical bugs with the health bar being way too big and the ladder down being in the dark and unable to see clearly. Concept is really fun though and I think it has some legs!

The weapons are really silly and fun to play with. The enemies need to move faster and get stuck on a lot of the terrain so I would say look into pathfinding methods a little bit. Other than that it ran fine on web and didn't encounter any bugs good job

Great game for your first time! Congratulations, the only real issue I had was stuttering every now and then, but that whole heartedly was probably because I was playing in browser so no worries there! Keep up the good work and I hope to see more games from you in the future.

One of the enemies spawned in the level geometry for me and I couldn't finish the whole game. However, it does seem fun and the idea of possibly taking attacks away seems interesting. If you were to add a second attack as a possible way to lock people out without removing their attacking options all together I think it would be super solid!

Adorable little game loved the idea behind just simply asking a person to a dance :D

Will say the camera lag is a bit much in my opinion it takes a little too long to catch up to direction of velocity, but other than that loved the game and think it is great and cozy!

Really unique concept on the god game imo! The movement of the believers is a bit slow and could do with some more tweaking but love the concept and can't wait to see what else you make in the future!