Sorry, no faces, I think other artists would be better suited for that sort of thing.
From my FAQ post on faces:
We're unlikely to revisit them in the future. Here's my reasoning: As we've steered more towards pixel-detail world construction, I've moved away from that level of detail for character.
Partly because of skill-focus (pixels vs illustration, and other illustrators are much better than me at portraits), but also because it'd be a different kind of asset than the kind that I make.
To be poetic and nerdy: my stuff works best in the zoom-level "imagination zone", where you I can meet you half-way with the character design. There's something about the way in which a single pixel can suggest small details that could have wildly different interpretations that only someone else can bring to the character. It's important to me that I leave space for you to make the art your own.
Thanks!





































































