Sounds like you might use the premade heroes that come with the Elements core set.
(Ignore the weird size difference here, it's a quick preview i took for you by cropping different screenshots)

thanks!
Yes the Time Fantasy and Elements are different styles, for the characters at least they aren't meant to work together.
You can mix the new Elements tiles with the old TF characters because they use the same tile-base-size and recoloring them to match is fairly straightforward. I've written a guide on how to match the colors here: https://www.patreon.com/posts/matching-tf-to-78045454
Hopefully that helps. thanks!
The Time Fantasy series is complete as far as full releases go, though I continue to support it with add-ons and requests on patreon.
Going forward there will be more full expansion packs for the Elements series-- I have a big list of things for character expansions and new tileset biomes. This series also gets additional updates and add-ons on patreon.
You might think of the Elements style as a sequel to the Time Fantasy assets; the character proportions and color palettes are different; but there's overlap in the 16x16 tilebase: recent tile releases will often include variants compatible with Time Fantasy and Time Elements.
Thanks!
It does get updates but much much slower because I don't control that account directly. I pass along updates to them but it goes out on their own schedule.
Also I don't directly respond to comments on those because I don't really see them, the steam version goes through the publisher while the itch page is mine directly.
Thanks!
Right now this pack isn't available anymore for newer patrons. Big core packs like this only have temporary download keys for patrons that come down a few months after the release. The FAQ thread on my patreon explains in more detail, and has download links to the packs available for patrons.
As for the Action RPG Monsters set, that one does have a patron download because a lot of the content was released on Patreon first and then compiled for the release. These kinds of packs will always be available for patrons and the store page is more of a convenience for non-patrons; and there will be a note on the store page for any packs like this which are free for patrons, so people don't buy them by mistake. Hope that clarifies everything.
Thanks!
Thanks for reminding me (this reply if also for anybody else who has the same issue):
We did update the generator to support mac OS, but it doesn't on every machine. From what I understand, it's possible that it has to do with some hardware compatibility layer, but we'd need more information. Please email or dm me with the details about your specific problem and it could be helpful.
Hopefully we can solve it, and when we do I'll edit this post.
For now we might have to say that the primary platform is windows and not all macs are guaranteed to be supported.
Thanks
Hi
For the base rectangle rooftops, there's a set on tileA3. For regular houses like the one in your image, it's easy to use the autotile.
The other tiles that you have are used for extending that roof into different shapes. Holding the shift button while placing those tiles will prevent them from warping the autotiles around them.
Hope that helps.
thanks!
Thanks! Running animation wasn't included because sometimes depending on the game engine, it can be made by speeding up the walk animation. I agree that it doesn't look anywhere near as good as full running animations, but it allowed me to prioritize other animations instead. It's not impossible that I make more animations in the future, but in all honesty-- any new animations are a low priority because there are so many existing pieces that'd need to be re-animated, and it'd require the whole generator and sheet to be restructured.
For the time being, future character expansions will be more pieces, accessories and weapons that will build on the existing animations.
Run animations for full custom characters would be more likely because it could be done without reworking the existing system.
Sorry if that's not the answer you want to hear from me, but I like to be open. If you have other suggestions for how to handle it, I'm open to hearing more. Thanks!
Holiday bundle ends tonight, so I'll set up the regular one now.
https://itch.io/s/129459/time-elements-bundle
Also-- Thanks, I appreciate it! That means a lot.
This pack is a special download for Patrons. You'll get a download key if you subscribe to my Patreon page.
I have released a collection of church-themed assets on patreon. You can find them here:
As for how you got them-- 🤷 Since most of this stuff is pretty old, don't worry about it. It will likely be released to non-patrons in some form of ultimate compilation in the future anyway.
I hope it's useful for your game project ☺️ Thanks!
Yeah, there's something that I don't understand about currency conversion-- this one is set to require a pledge of $7 because it's intended for the $10-tier, so I hoped that would work to give some extra padding for other currencies. It's most likely that I messed something up :P I'll send you a download key to your patron account. Thanks!