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figroot

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A member registered May 30, 2021 · View creator page →

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realized I should have commented here and not on the main page lol 

lovely platformer and great adherence to the theme! I'm miserable at platformers so getting to have 5 double jumps came in clutch lmao 

lovely platformer and great adherence to the theme! I'm miserable at platformers so getting to have 5 double jumps came in clutch lmao 

thank you!! they're health and stamina :)

thank you so much for playing!

when making the enemy ai we would up making custom pathfinding and all sorts of silly things so we kinda just kept throwing stuff in from there and I'm glad it turned out well :)

we did have some sprite work done for attack animations but unfortunately we ran out of time to include them so we'll be adding them in after judging 

our goal for level design was to have the player try to stop 'rituals' within a certain time limit by either destroying altars or killing everything and having the occasional boss fight and I'm really looking forward to making that as well as including the story we put together 

this has some of the worst code I've ever written

leaving it up though because pre computer science degree me was proud of it lmfao

this is probably because you don't have butler added to path

Thank you for playing! Originally I planned to have single player but sadly due to time constraints I had to sacrifice it, but it is definitely on my post-jam plans. Looking back, I realized that I accidentally flipped the win conditions so in that case it was probably the ti.e police that actually won. Also the timer at the top of the ui shows how much time you have until the next "loop". I should have added some more info about this, but while the timer is running, the game records both player's movements and at the end of the timer, copies of the players are instanced in and they follow the recorded movements. If one of the players get too close to one of the ghosts, they will loose.

Thanks For Playing! I was originally planning on having single player as well but sadly due to the time constraints and some unexpected bugs it got the chopping block. I'm planning on adding the rest of the planned features post-jam

Hi, I have uploaded the project to the Godot asset library here and I would recommend installing from there as I am no longer supporting it here on itch.

Good idea! I haven't submitted anything yet so I'll have to learn the process, the docs seem to lay it out well