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Figglewatts

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A member registered Oct 30, 2017 · View creator page →

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The game will save automatically, and to use the checkpoint teleport system you can check the controls menu in-game to see which buttons to use :)

That’s awesome, nice job! Unfortunately I will not be able to add a timer or NG+. It’s super cool to see a speedrun though :)

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Unfortunately there is no way for you to fix that! If you DM me on discord (my username is ‘Figglewatts’) I can edit your save file to fix it, otherwise you’d need to delete the save file in the settings menu and start all over again.

How did you manage to get out of bounds?

This is intended as a (somewhat) hidden mechanic to make things a little easier ;)

It's no trouble!! Thank you for participating in the jam :)

Hi there - it says on the page you linked that it is a submission to the jam

Thank you :)

Hello! The jam end date was pushed back a month, from the end of February to the end of March. I normally do this every year because it means that people don't have to stress out to meet a deadline - the jam is just for fun and not judged so I don't want anyone to be having a bad time.

Submissions will mostly come in towards the end of the jam, I haven't really noticed a reduced amount of interest this year - it all seems pretty normal!

Hello - I have updated the build of the game and hopefully fixed this issue now.

Hello - I have updated the build of the game and hopefully fixed this issue now.

Excellent, thank you, got them! I can fix this and update the build later today

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Hello! Apologies about the issue - would you be able to send me the log file located at: 

C:\Users\<your-username>\AppData\Roaming\Godot\app_userdata\Apparatus- Exanimus\logs\godot.log

You can DM it to me on Discord (my username is 'Figglewatts') or email it to me at 'me@figglewatts.co.uk' - thank you!

Hi there, I've just updated the game with a potential fix for this issue - if you'd like to try it out then please redownload :)

Hi there, I've just updated the game with full gamepad support - please redownload if you'd like to try it out :)

Awesome! Thank you for updating :)

In that case apologies, I'm not sure what more I can do - I'm unable to reproduce. I've found MacOS to be notoriously tricky to support - sorry

You could try the following:

First, open a terminal to the folder you put the application in (it might be ~/Applications)

Then run:

chmod +x "Apparatus- Exanimus.app/Contents/MacOS/Apparatus- Exanimus"

Then finally try running the application again

Hello! Thank you so much for playing - the narrative has a few things missing on purpose in order to allow people to make their own interpretations.

There are nine diary entries to find in the game. There are also a couple of hints as to the fate of DIRUS in the unboxing video.

The ‘true’ ending is associated with a diary entry dated November 8th 1998.

Hello! My MacOS testing was only for the prior version I’m afraid - does it go into any more detail about why it can’t be opened?

Hello! Unfortunately this is likely due to an issue with recent AMD drivers and Godot. Investigation of the issue is ongoing, but it seems like a fix may be available soon: https://github.com/godotengine/godot/issues/109378

Downgrading to a driver version from a month or so ago might fix the issue. Apologies for any inconvenience!

Hello! Thanks for playing - it’s intended for the mouse not to work, yeah. I will likely add gamepad support in the future but the tank controls will be staying

The controls are supposed to be a little bit clunky, but I’ll probably add gamepad support in a future update! Thanks for playing :)

There isn’t a Trojan

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Thank you so much for playing and I really appreciate the feedback :)

Thanks for playing! That box needs a crouch jump :) I’ll tweak it to not need that as a couple of people have gotten stuck there

Thank you so much for playing! I really appreciate the feedback. Totally agree re: the mug zone, it turned out a lot more confusing than I anticipated - I have a number of ideas for streamlining it that will make their way into the full version of the game :)

Hi there - thank you and I really appreciate the offer, but I wouldn't want anyone to do work for free and I don't currently have the resources to pay translators - sorry!

I appreciate the offer, but I wouldn't want someone to do this work for free and I currently don't have the resources to pay any translators - sorry!

Thank you so much for playing!

Thank you for playing!

thank you!!!! :)

Hi there! I apologise but I don't currently have the resources to translate the game into Korean

Thank you for playing!

Thank you for playing!

Thank you!!

Thank you so much for playing!

<3

This is planned for the next version.

A handful of rare events, and the precise location of spawn points - everything else is there. Essentially, it will never be 100% accurate until a full decompilation of the game (which I do not have planned) due to the random nature of the original. It's close enough to be near identical.

Not intentionally but I'm a big Aphex Twin fan so maybe some came through subconsciously :)