Absolutely! SIX ©️ FEYPOP 2025 is licensed under CC BY-SA 4.0.
The system is creative commons. And feel free to let me know about it when it’s done if you want, I’d love to take a look and give it a shoutout on social media!
Thank you, I am working on an update to drop within two weeks and this helps guide that a lot. Eventually I will build to a full book with infographics and enough examples for a full sample campaign/setting, and for relevant feedback like this I’ll throw you a free copy when that day comes.
But for now: the intent is troupe-style play; in one scene you can control a knight and her squire; in another, narrating a broader war, you can have players take up the different factions’ whole armies; or in a survival scenario a player may control a concept of the forces of nature itself as per Belonging Outside Belonging games.
It definitely needs specification. But at a baseline, in addition to personal player characters, it’s encouraged to “stay out” the setting, antagonist, supporting characters, and so on. In a War of the Roses type setting for example, in addition to personal characters that may have allegiance to one of two armies, each of the factions probably deserves to be a concept itself, that could be referenced for a member’s rolls or be directly run against one another to illustrate broader battles.
Thank you, I am working on an update to drop within two weeks and this helps guide that a lot. Eventually I will build to a full book with infographics and enough examples for a full sample campaign/setting, and for relevant feedback like this I’ll throw you a free copy when that day comes.
But for now: the intent is troupe-style play; in one scene you can control a knight and her squire; in another, narrating a broader war, you can have players take up the different factions’ whole armies; or in a survival scenario a player may control a concept of the forces of nature itself as per Belonging Outside Belonging games.
It definitely needs specification. But at a baseline, in addition to personal player characters, it’s encouraged to “stay out” the setting, antagonist, supporting characters, and so on. In a War of the Roses type setting for example, in addition to personal characters that may have allegiance to one of two armies, each of the factions probably deserves to be a concept itself, that could be referenced for a member’s rolls or be directly run against one another to illustrate broader battles.
Thank you for commenting! I appreciate where you’re coming from. The paid version is more detailed and includes sort of a word-by-word deep dive of structuring plots that did take a few thoughtful hours of work and refinement and layout. There is content there I do believe is of value and interest comparable to buying a can of soda. I worked after making it to pare back to the free micro version.
I’m working on launching my own website, and this will include updates to my model. The two will be separated into different product listings. I won’t be able to have pay-what-you-want anymore. For all games, I will have SRDs or sample version that are just free; fuller paid releases at a set price; and then a separate donation or subscription space.