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Carrot Cake

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A member registered Jun 15, 2020 · View creator page →

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So I'm a little late to post but since friday I have imported a temporary tileset for now and made a first draft of a level. I added 2D lighting and shadows using Unity's experimental 2D lighting engine. I added the ability to command the ghost sprites by box selecting them and then clicking on a point that they will attempt to jump towards. I used some math to have the sprites be able to calculate exactly what force to apply to jump towards the correct point and also while using the minimum amount of force required to get there. 

Last night Seclusive started on the concept for the little ghost sprites and I started setting up the ability to manipulate physics objects with the mouse.

https://i.gyazo.com/4875efb3db4a4d08e09a9175926531f1.mp4

Lost Souls!!