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Feufochmar

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A member registered Nov 12, 2017 · View creator page →

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I didn't have much time to write this. While the code itself is derived from another tool I wrote (Phonagen), the thing that takes time is writing the rule files, so I stick mostly with French (because the sources I used were in French). I will maybe update that generator later with new rules, and translate some of the existing ones in English.

I have mixed feelings about it. I found it user-unfriendly because of the ownership concepts breaking many way of thinking when you come from object-oriented grounds. I'm unsure if I'll use it again for other procedural projects.

Sorry for the very late reply (I don't check itch.io often, and I didn't check the mail adress I'm using for itch.io for a while). I'm already on the procjam discord for several months, so I know about @redblobgames.

Why Rust ? I wanted to try Rust for a while, so I took the opportunity of the jam to do it.  I already coded map generators with some similitudes to this one, so this was more about testing Rust. However, I also wanted to check the complexity of writing that generator, to check if it could be done in coding dojos.