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Ferrum Krot

109
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1
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A member registered Feb 19, 2025

Recent community posts

So... will there be any post jam updates?

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I don't think it's intended in this particular game but you can send your egg diagonaly which can trivialize some puzzles 

Pre-final puzzles that makes you rotate one piece in the middle of the run was the most interesting part. Overall good and simple

Boss is hard as hell when it starts to burn the floor too. But messing with physics was fun

Nice visuals. Do you planning on doing more in that direction?

Looks like ice blocks were also bugged. For now during reset they leave those blue squares but still keep previous melted condition so you can pass through.

Thanks, you are the best!

Found one bug: if you slam one of the colored switches and reset the stage, the gates will keep their condition from before the reset. I had to save, reset cart and load to get everything back to normal.

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I saw restart option. I meant I played it on my phone and closed it to go and do some stuff, so when I launched it back I had to start from the beginning 

I like the "lost vikings" type of games. Though in this one I don't really enjoy levels in the darkness. Also too bad that there is no saves, so I have to start it over again if I quit 

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Honestly, the worst dining to work for. Special "douchebag" award for that one guy who keeps guarding the entrance to kitchen sink. Now we a sequel where we need to deliver a gut punch to every guest.

Got another win with AP on getting hit (2) + Thorns + Heal spell (2) and good amount of ATK.

Still can see how you can survive without any sort of healing. But it's still fun and short

Finally got to merge a king just to see my downfall. Quantity over quality - that's a viable strategy if you wanna go far here.

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Actually no. I learned exact number of shots I need to defeat each ship to not shoot further and that drakes also drop meat so I had 150 food when castle crashed

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I'm... not really sure why every time you use bite another bug appers that repeats your moves or why other... creatures damage you when you facing em. But ok

Too bad that there is only one short labyrinth. That makes me thiks... would it be possible to upgrade this game to make maze  randomly generate each time?

I'm not really into shmups but this one got my internet somehow. Nicely done 

The result is fun, though one any only optimal strategy I found is to get vampirism asap and up your attack.

For now it's too simple. Got 1k point with no problems at all and ended run by my own. I'm pretty sure you can add some variety to this formula. Maybe gradually reduce cooldown of enemy spawn. Or add more enemies, like the one who teleport to the mirror opposite side of the field on blink.


To the minor thing, but strange things:

1) Sword swing sprite same no matter to which side you are facing and that feels wrong, especially when you face left.

2) You can swing up and down only on the move, if you stop, hero starts swinging only to the side, even if it was facing up or down.

Oh I think I enjoyed it too much

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It's certainly rough. One moment I had half filled bards for everything, and the other moment I've game over before of starvation. Looks like the game decided to empty half of fertilizer bar in one second.

Is it intentional that some weather fills your gauge fast even with countermeasures activated. Like I've god game over with sunlight overdose with hot weather and closed curtains, also second time I've got overflood with storm weather and drain activated + curtains closed. Both times it filled 1/3 of bar in seconds

Is there any indication of drain being activated?

Oh, I see. Thanks!

I can't understand why fertilizer is "not available" after being recharged sometimes 

Yeah. I can deduce someone like a loner quickly, but it gives 1-2 energy... and it still gives me bad mood every turn, so it can quickly nullify my energy gain while I'm trying to see who other guests are

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Hm.. Something wrong. I like the direction, but in the current state if you came to the vibekillers floor you are almost doomed with 10 hp at best and with every move it's going down. Ex now being buffed won't help either. I'll try a little more, but can't say at what possible max score we can hope now.

For now it's the most fun Asteroids experience I've seen. Though I would like to see a warning that parallel shot will replace triple shot and so on

Yeah. THE ROCK is the one and only thing you need. Everything else is just less useful, especially le gun, since it strike only to the sides, but unlike THE ROCK hits only one target per bullet. TNT at least does funny boom, but it's radius is miserable for it's price.

It would be the right thing just to stay near hospital and heal from time to time.

Great job! "Data input" day now as good as other days. Even chaotic modifier became somewhat better.

I like how "THE ROCK" is a good crowd control weapon.

 But it gets annoying whe RNG chooses to spawn zombie right underneath you so you'll get a guaranteed damage.

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That's a shame. Though I would like to see enhanced version one day.

 And a question is still open, did I wrote something that can be considered an insult?

Finally. It took longer than I expected. The buttons mechanic and absence of free cam mode made the second half   more of trial and error, when you have no idea which button can do what and where they'll even lead you. Also I wished there would be a saves or level select since sometimes you need a rest in the games like this.   

Those visuals are gorgeous 

Oh, the creator! So... Will there be any updates for more proper tutorial? I genuinely though there was an error since all my strikes were lucky to hit both mosters and I haven't saw any door movement because of it.

 Also... Is suggesting for others "to have at least brain and won't be pissy about a challenge " is nicer than of concradulating account with the first post?

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Oh wow, it really is. Too bad that such game won't tell me what each of the buttons can do.

 I guess ya right, I just too ordinary for games like this. Better visit something less perfect like Golf Sunday.

 Though I think this game is more a trial and error then a puzzle.  And there is no music... Hope a creator sees our little discussion and make this game a little more perfect. For like 12/10

Pissy? I was genuinely happy for ya... I created my own account because of Pico Wars. 

Wait... Button won't work if pressed simultaneously? and you need to touch each one by some sort of order?

I would be funny for how minimalistic it is, if there wouldn't be so much problems. The longer you play, the longer the lag. Wand is useless, sword is mid, aura is basically invincibility mode

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Less scary? After level 8 I'm not sure if I want their friendship in finale.

 Last puzzles were fun. Good job 

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 Oh really? The game was soo good you just created an account for this game alone out of any other PICO-8 game?

 What a passionate individual!

 Then please share with me the wisdom of how you completed the level I was softlocked on. The screenshot is riight above you.


 Also the game won't save your progress if you quit. You're lucky for being able to complete it in one go 

So... What now?