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FennecST

21
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A member registered Jun 25, 2023 · View creator page →

Creator of

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you should make the button you enter the bed with different than the exit one + sometimes i can't even enter the bed until last secin

(1 edit)

amazing gameplay and design , good luck ma

the game "looks" good , but it needs many improvements: remove mouse smoothing , lower the senstivity ,add a settings menu , player sometimes get stuck in some places and acts like falling , you need to optimize it since there is soo many meshes , and capture the mouse while playing,

hope that helps

why is there two copies from two different account

This game is amazing but it doesn't save your progress,my phone battery died when i was in the last power up room (stickiness or something i didn't get it ) and now im on the start of the game.

Make it playable for mobile devices (i tried it on mobile it is good but i can't move the camera)

the game is laggin to much

Thanks

I already know this is a copy of "KARLSON MILKMAN" but it's actually good, not like the other ones, this one has good quality, movement system and enemies.

 

i was going to  answer but it seems like you have figured this out,

and my answer was going to be: look at the tip in the game description

and there will be a quality update very soon

thank

thank you so much for this advice's i will update the game today but about the visual bug : its not a bug the line is attached to the screen , to tell your where you started dragging and where are you aiming and the force your throwing the ball with,

so if i make it move with the camera it will be frustrating and hard to control the ball when the camera is moving fast.

thanks again for this comment :D

I will have it in the next version to upload after the end of the voting period.

i forget about that but i will fix it when the rating end (after 6 days)

i actually have a sensitivity slider:

just Click ESC then click on the settings button and you will find a sensitivity slider,

chose your settings and Click apply

Thanks I really appreciate that

Thanks to the game makers toolkit team for these crazy annual game jams,

It's been a really fun journey trying to figure out a game that fits this theme

and apply it before the deadline.