Easy Color Shading
Itch page: https://fellowroach.itch.io/easy-color-shading-aseprite-script
A compact color-shading helper for Aseprite.
This is useful when you want a fast starting palette while keeping colors consistent across your sprites and shape tools.
Features:
- Auto Pick Mode: Select a color in your current palette and the script will refresh the palette. Colors selected inside the script does not change the current colors available, use "get" to update colors based on the currently selected color.
- Shade Ramp: Darker is influenced by blue, lighter colors are influenced by yellow.
- Light Ramp: No hue shift, only value and a little of saturation shift.
- Saturation Ramp: : No hue shift, only saturation and a little of value shift.
- Hue Ramp: Hue shift with shade shift applied, making the hue change more distinguishable.
- Analog Ramp: Provide analog colors based on the current color.
- Opacity Ramp: Provide lower opacity options based on the current color.
- CUSTOMIZATION: Inside `utils/color_utils.lua`, after line 203, you can tweak, add or remove colors based on your need, this will affect all my shape scripts as they use this as source for color shading.


