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Fearless Design

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A member registered Apr 02, 2016 · View creator page →

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I'd recommend changing the rails to something more modern, but other than that,  looks great!  ^_^

Thank you, I'm glad you like it. I am actually, once I'm done with this one. I've been thinking about it a lot. :)

You should add what size are they and what format.

Sure, go ahead.

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Wow! Very nice work. The suitcases could use more colors, but I'm sure people can handle that by switching the hue. Well done!

Screen is too big on PC, can't see the paddle without scrolling. Suggestion: make the paddle move with AD keys too.

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Nice! You should add them to an archive tho (ZIP) for faster download (instead of downloading them one by one). If you're open to some critique, I think the white light is too strong when the buildings are at 1:1 scale. Maybe use some yellow instead.  I really mean no offense, just trying to help. Have a great day!  

Nice! I had no idea. Yeah, it's probably max speeds. I live in Romania. Ciao!

I like it! I think it's called a bullet train... Unless you live in Italy, where they call it Red Arrow. In my country, they call it Blue Arrow. 

But then again you are opening the doors, so the interior should be lighted, so dunno. You'll figure it out. :)

I think you only need to do the windows. I dunno how the night time is supposed to work exactly, but I think the developers are making all assets darker via coding. So the windows would work like emissions work for 3D materials. I think...

Looks great! Just a suggestion: maybe do a night time version too with yellow-orange for the windows. Have a great week!

Looking good! You should probably mention what size are the tiles in the pack's description.

Thank you very much! I'm glad you like them. ^_^

Well, there isn't much to do. It's a huge world. At some point I thought I was going to die by falling into lava, but I didn't. I got the first object. The pickup text was too short, might want to make that stay on screen longer, so players have time to read. Also, enemies drop some orbs I cannot pickup. If I'm not suppose to pick them up, then maybe don't make them drop orbs? It's a nice little game that has potential, but right now, the world is too empty.

I love your art style! Are these animated? Cause if so, you should mention in the description of your post. 

Looking good. Keep up the good work! 

Hi Junjo. Sorry, it's not, it's a work in progress.

Neat little game. Well done! I had fun with it and I loved the poem.


A couple of suggestions:

- Make SPACE forward the text too

- Ursel's knocking is too aggressive, LOL

- Add some appropriate medieval music ;)

Thanks a lot for your detailed reply, Lenda. I did not expect that, to be honest. After doing some research on Shellcore Command, I can only agree with you: that would be a much cooler way of building a ship. My next update will include such modules and we'll see where it goes. You really got me thinking. ;)

Thank you for your kind words, Lenda. I have thought about it recently, but I think it would require a new type of hull, a smaller one, with different attachments. Because the wings, for example, are going to be too big for the smaller hull. Unless I am missing something and you have a better idea how to do this? Feel free to use imgur.com to upload a sketch for me if you like. At least the weapons, engines and misc attachments could be reused on smaller ships, I believe. Haven't tested, but it's definitely something I might be interested giving a try.

Thank you. And Happy New Year! ^_^

Hi Jinairu. Thank you, I appreciate it. Yes, new content will be added gradually. It is certain. I don't know how many parts, but the plan is to make this an ongoing project, with hundreds of parts added overtime.


What I can say for sure is that 4 extra bodies will be added in the following days, since someone asked below.

Hi Maansen, thanks. Yes, I will be sure to draw some more this month; you'll probably get an email with the update when that happens. 

Fantastic little game. Great atmosphere. I wonder how many people did not get the spin part and got stucked, lol. Anyways, well done, keep making games! 

Nice one!

The game is great. Good tutorial, good sound design, good everything. However, it might be too hard for me. I played about 10 times. I think this could do well on Steam.

I only have the whip. But seems kind of difficult to beat her. I'm sure it's doable after several tries, but I'm not that interested  to run into another monster a lot more difficult.  It is a good looking game tho, graphics are superb. 

Bro, this game is something else. I just can't, lol. Can't get pass the mushroom lady, but I'm not gonna bother. Y'all sick, hahaha.

True, bro. I see some many devs trying to bite more than they can chew. Just start small, bros. Build up your skills...

I liked the game, but bro that beginning has too much text.  You should reveal the tutorial in steps, while you play. I had fun tho.

Good stuff, hope you got that new tablet. ;)