I've had the unique pleasure of being an early playtester for Temporian.
I am a big fan of turn-based games and anything where you use an engine to produce goods.
I liked stacklands but having the combat annoyed me, partly because I wanted to feel more relaxed and especially because rabbits would push my organised stacks around. Temporian removes both of these issues and replaces them with a better turn-based time pressure which I enjoy.
I also like a lot of the conveniences dev has put into controls in the game. I find myself weirdly excited when a tinker shows up and I love the seasonal music.
Because I have previously contact with the dev my criticisms have pretty much been sorted for which I am greatful.
So instead of adding in any complaints, I'll just say what I would like to see more of.
I enjoy the occasional stories that have different choices so would like to see more of those with a focus on morality or different rewards/paths because of them.
I would also like the nomads to maybe have some more layers to them sometimes. I'm not sure how to implement that though.
I also like the idea of specialist workers somehow.
In short, I love the game. More of it, please!