Hello, I was able to find the cause and resolve my error. No surprise, it was my fault again! But I did figure out some pretty interesting stuff that may be useful to you so i've replied in detail to your twitter message. Thanks for the stellar support and if there's anything I can do to help you out don't hesitate to ask!
FauxOperativeGames
Recent community posts
Hello again, Thanks for the help last time! I am working on a very complex project and we're getting a rough error. I know it's our fault, but trying to track it down. Do you have any idea what might be the most common cause of something like this? Maybe you've seen it before and know what type of common mistake might trigger this?
FATAL ERROR in action number 1 of Step Event1 for object obj_SharedTweener: undefined value at gml_Script_TGMS_ExecuteEvent (line 16) - repeat(_event[| 0] * (ds_list_size(_event)-1)) -------------------------------------------------------------------------------------------- stack frame is gml_Script_TGMS_ExecuteEvent (line 16) called from - gml_Object_obj_SharedTweener_Step_1 (line 113) - TGMS_ExecuteEvent(_t[TWEEN.EVENTS], TWEEN_EV_FINISH); // Execute FINISH event
Also; does TweenGMS ever put arrays into any list that it uses? That might explain what's going on? Maybe something like an array like this? [-2,0,0,1] Do you recognize that structure or can tell me where something like that might come from?
Is there any way to change the beginning and end reference values of a tween while still compensating for its current value
so for instance, say I have a EaseInOutSine patrol tween and it's going from 25 - 35, and I want to smoothly change it so that it is going from 15-40, BUT, at the particular frame where I want it to change, the value is at 27 and on its way up. Is there some way to have it stay at '27', and progress to the other min/max values of the new tween without 'teleporting' at the moment of the swap?
Hi there, when I try to get this working, I get the following error:
"Couldn't find your YYP!" and the commit always fails.
You can see the file structure in the GIF below...
Super excited to get this working since I just spent about 6.5 hours doing one merge, so anything that can make this easier on me would be incredibly welcome.
If anyone can help me figure this one out please let me know!