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FaultyLegend

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A member registered Jun 12, 2020 · View creator page →

Creator of

Recent community posts

The physics in this game are funny and so unpredictable, I have no idea what I was doing in the beginning but I think I started to learn how to control the wave. Good work on the game, but wish the wave was a little more predictable to control to make the levels more approachable. 

Your game looks and feels great to play, great work bringing the art and music together for the project! I liked the intro sequence too, brings context for what you are going to be doing

Great tower defense game! I would love to see this expanded on with more tools to defend with and build a crab army! Good work amazing job

Loved the fun textures used for the waves, the game felt like a bullet hell/undertale battle! Wish there was better ways to hide from the waves in some points as I got surrounded on the screen with no safe spaces. Good work!

Nice work on the game, I do like the intro sequence introducing the story of the game. Good job!

This was a fun game, felt chaotic and arcady in all the right ways. Great work on this game to play! Good work

Cool game with the high risk high reward gameplay loop. I do feel like the waves started coming in too quickly and that being the only threat made it predictable to deal with. There is potential for using the money system for getting upgrades to make more interesting player decisions. But we do have a pretty limited timeline lol. Great work

Interesting puzzle concept, took me a bit to understand what was going on, but I can see the potential for lots of cool puzzle levels using this core gameplay. Great work!

Fun game, I like having upgrades between levels really makes the game more fun than just picking up treasure and selling it. Great work on this game!

Great work on incorporating the prerequisite in the game, it was a tough one but you embodied it very well. The game is very cozy thanks to the music making it pretty relaxing game to play. Good job!

Great work on the game, you were able to pack a lot of features, really like the skin shop lol! I did find the lighting to be a bit dark and was hard to make out what I was looking for at times. Good job overall it was a fun game to play

Fun physics based game, great work!

Cool sandbox, reminds me of goat simulator but with spings lol! The physics in the game are goofy and fun

This is a tough physics game, I have gotten 60% so far, great use of theme and art! Great work

This game is hard, but with some more balancing to the crab spawn rate and seeing your health this can be a really good game! I like what you have made so far and the art style is cool. Great work

Fun bullet hell game, it being multiplayer could be interesting too with more player interactive features. 

Pretty fun, wish I had some lives to restart a round if I die. Great work on the game

This feels like a game I would love to explore and do more quests and upgrade my ship in. The pacing right now is a little slow. I think you can expand a lot on this core game idea. Great job and hope to see more!

Why did the fih cross the road?
Great work on the game, really enjoyed the art style!

Spelling Fish Simulator. Learned about some new fish can't compain. Fun game good job!

Cool game, reminded me of some typing games lol, def can expand into more features if you feel like it! Good work!

Controls were a little confusing at first, lot of trial and error. Great use of theme, and balancing the crab movement by how much you use it. Good job on the game!

Fun 3D platformer, I have to try it more because I kept dying lol. Great work!

Fun game, really like the puzzle aspect and how it ties into the jam theme. Great work on the project

Thanks for giving it a go!

This is a very cozy game, with the music and art. It is very put together especially for a game made in 3 hours. I could definitely play this more with additional features and a more refined game play loop. Great work on the game!

Great use of sound effects to bring more life into the game. Would love to see more features in a future iteration of the game if you work on it more. Great work!

Fun little game, I really like the sound effect that plays when the sharks start to appear! Great work on finishing your project for the jam

Very fun game, reminded me of cookie clicker but with castles! Great work

Good work on finishing your game! I did notice the hitbox was not always lining up with the player sprite. This sometimes made me not pick up some shells when I thought I went over them.

Put me in the FBA (Fish basketball association). I really like the water waves mechanic would love to try something like that in a future project myself. Great work on finishing your game

Good job finishing the game for the Jam! I liked the art assets you made as well. One thing I noticed was the game scales differently depending on the resolution you are on. I would recommend looking into the godot project files for viewport fixing to make sure it renders the same on all devices.

I like the pixel art style! The dialogue was very cute when interacting with items and exploring. For better readability, I would put the text box in a fixed location so it is easier to read while the character is moving. Good job finishing the jam!

Yay, nice job beating the game and thanks for trying it! I definitely will tone down the screen shake more after the jam it was a bit much and didn't get to flesh out that mechanic all the way

Thanks for giving it a go! There are definitely some tricky wall jumping to do but you got this!!

Hello! Thank you for trying out the game! I was inspired by the book Hyperion which had time tides that affected time-space. Wanted to incorporate an abstract idea of tides than the literal definition.

Tried out the game, really liked the atmosphere and music. The gameplay could have been tweaked for more interesting decisions but great job finishing for the jam!

A little hard to follow, but a great scp/doctor who mechanic brought to game. Good job!

This was a cool maze game with familiar mechanics, minus the Q others have mentioned lol. Great work, especially for 48hrs!

The music choice was good to keep the creepy vibes going and did not expect any scares till it appeared. One thing I noticed is that the game did not scale well to my resolution which made some parts of the game not work as well. But overall good job!